AntiFiterJoin Date: 2009-05-14 Post Count: 12290 |
I'm looking for a high quality weapon maker. You can either use Roblox building or programs like Blender will work great.
The key is accuracy. Do your best to keep the dimensions and coloring correct.
Send me a message with examples to apply. Paying around 1,000 Robux per gun.
Game this is for: https://www.roblox.com/games/448579246/Warfield
(I will bump this post often, so don't post on it unless you want it to show in your recents.) |
|
|
What gun you need? Give me an example to start off please |
|
AntiFiterJoin Date: 2009-05-14 Post Count: 12290 |
First on the list at the moment would be the M1 Garand. |
|
N1ckOps21Join Date: 2012-06-09 Post Count: 200 |
I'm not a gun maker, though I have the capability of making them, but I am greatly interested in making a World War II game and would like to help, PM if you need it.
👌👌 ~~CHEAH~~ 👌👌 |
|
AntiFiterJoin Date: 2009-05-14 Post Count: 12290 |
Like I said, message me examples of your gun work. Only way I can see if you're good enough. |
|
AntiFiterJoin Date: 2009-05-14 Post Count: 12290 |
Bump |
|
line_arJoin Date: 2012-03-02 Post Count: 453 |
I think we've already spoke before.
Now that you're more or less aware that i'm not a scammer,perhaps i could make you an M1 ? |
|
AntiFiterJoin Date: 2009-05-14 Post Count: 12290 |
No guarantee, but if your M1 model is promising then sure. I'm looking for a high quality gun builder that I can work with to create my whole list of weapons. |
|
|
@anti
I'm working on a m1 model, almost done |
|
|
Finished the main shape of the gun, still need to round edges and polish things up, bolt chamber has yet to be made:
http://prntscr.com/bs3k14
http://prntscr.com/bs3k7r
http://prntscr.com/bs3kcm
http://prntscr.com/bs3khb
http://prntscr.com/bs3kp1
http://prntscr.com/bs3l1e
Based off JFK's personal M1 Garand:
http://www.rockislandauction.com/blogpics/2015/July/KennedyM1/XAI222-S-F1-L.jpg |
|
|
Whole thing was made using unions and parts, not meshes at all.
The gun is 100% accurate in dimensions, colors may vary from model to model. |
|
AntiFiterJoin Date: 2009-05-14 Post Count: 12290 |
Looks decent, I'm hoping the final details will change the look.
Two things:
1. Always build the most generic model. One that a soldier would likely have. A quick search can tell you what models of the M1 Garand you should be basing it off.
2. Measure and make sure your dimensions are right. Wiki can usually tell you the dimensions. When I say measure it, I really mean measure it with studs. It has to be proportional. |
|
line_arJoin Date: 2012-03-02 Post Count: 453 |
Completed the M1 in Blender.
Took me hell of a time ( Started a few moments before posting on this thread ) and i've cut many corners such as not making any textures at all to speed up creation.
It's way above the polygon limit,so i'm breaking it up and inserting it piece-by-piece to reassemble it in studio.
halfway done.
gyazo com
/48fadb59347b0987f3dadf07506fcfe1
|
|
|
^gg to my wasted efforts xD |
|
P00PM0574Join Date: 2014-12-12 Post Count: 70 |
I'll be willing to do that
|
|