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ActuaIity
#194247631Friday, July 22, 2016 2:44 AM GMT

I'm using the script below to disable the reset button/dying. How would I also disable the red that appears when damage is taken. Humanoid = script.Parent.Parent.Character.Humanoid Humanoid.HealthChanged:connect(function(health) Humanoid.Health = 100 end)
DeepSeaLeviathan
#194247866Friday, July 22, 2016 2:47 AM GMT

Probably not what you're looking for but here's this local StarterGui = game:GetService('StarterGui') StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Health, false) Will only work in a local script.
ActuaIity
#194248077Friday, July 22, 2016 2:49 AM GMT

Just tested it and it's exactly what I needed. Thanks a lot :D
DeepSeaLeviathan
#194248327Friday, July 22, 2016 2:53 AM GMT

The problem with that is that players won't be able to see their own health, if that's okay with you
ActuaIity
#194248515Friday, July 22, 2016 2:55 AM GMT

For now it's just fine as the server will be 1 player.

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