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I think there should be options to change the amount of gravity bricks give off if enabled.
If gravity is enabled if you get close enough to the brick you will get pulled by it's gravity.
Also an zero gravity option where you float like you are in space.
This would possibly let game creators make cool sci-fi games.
There should also be a scale of how much the gravity will pull on you, like normal gravity or Earth gravity being 1.
What do you guys think? :)
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Beartic56Join Date: 2011-03-18 Post Count: 1440 |
Support. A fun feature. |
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s_oJoin Date: 2011-04-20 Post Count: 9677 |
This is actually a feature that was introduced a couple months ago.
If you go into ROBLOX studio, enter your place and go into the properties of Workspace. You'll see the gravity setting there, and you are able to change it according to how you want your gravity to be. You can even make everything weightless!
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True. But that was only part of what I said. |
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PolygmoJoin Date: 2011-08-31 Post Count: 998 |
We already have this in scripts, but due to ROBLOX's physics system, there isn't way too many ideas you can do with what we have now, so I somewhat agree with you.
Support. |
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SinthisJoin Date: 2009-10-22 Post Count: 4237 |
Support. This has given me lots of cool ideas.
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timebelleJoin Date: 2013-12-24 Post Count: 25372 |
Support, fun to play around with |
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This would be extremely complicated because you need to calculate the gravity of hundreds of parts.
Also, if you're bored, google "three body problem." |
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ZiftoJoin Date: 2012-07-09 Post Count: 14674 |
Isn't this scriptable? If not, support.
It'll be fun to toy with physics.
REMEMBER: A vitamin a day keeps The Nutshack away! |
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SkarmoryJoin Date: 2008-06-14 Post Count: 200 |
I'm pretty sure some advanced scripters are already capable of doing so, but making it easier for those who don't script would be cool too.
❖♠|| ѕℓαм∂υηкѕ || August, 12, 2007 || Add 12k posts || RT || OT || Builder||♠❖ |
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SkarmoryJoin Date: 2008-06-14 Post Count: 200 |
Well there are limits to even the best scripters I suppose. For example, it would be hard to apply the no gravity effect to individual bricks.
tl;dr
pretty hard to recreate no-gravity physics for objects
❖♠|| ѕℓαм∂υηкѕ || August, 12, 2007 || Add 12k posts || RT || OT || Builder||♠❖ |
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scriptable
-skydude221, cringiest posts out there |
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You're right. It is scriptable but it is extremely buggy when scripted. |
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@Triple
Hundreds of parts? Are you saying you have to change the amount of gravity of each and every part of an object to make it stay? Because that's not what I said. |
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C_rsonJoin Date: 2016-03-25 Post Count: 359 |
this is scriptable, but support
>insert siggy here< |
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East98Join Date: 2012-06-17 Post Count: 418 |
This is already scriptable. Theres is no need for roblox to go out of their way to create something so specific. You can already set the gravity in a place and part specific gravity (although any added amount would be unrealistic) could easily be added through the use of the body mover class objects
--East98 |
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Scriptable, but anyways
Support |
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