But seriously, here is an example I found on the scripting forum:
Additionally, to clone something you just do something like this: local ######## = PATH.TO.STORED.OBJECT:Clone() ############### = ########### If there's a chance for the object to be deleted, but you don't have a backup copy of it anywhere, you want to make a clone of the object in its initial state before any of the code runs and reruns, then you just make clones of the initial clone, so you don't lose the object. local player = game.Players.Whoever local backupClone = ################################### -- This one is permanent. while wait(0.1) do if not ################################### then local clone = backupClone:Clone() -- This one gets used. clone.Parent = player.Character end end |