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turpichu4321
#199546225Monday, October 03, 2016 7:39 PM GMT

If I am going to make a game hit front page (or have some players playing on it), would it be necessary to enable filtering enabled? It's going to have a levelling system, shop GUI, Datastore etc. Is it worth the time changing most of the scripts so it is compatible with filtering enabled or not? If you would like to check out the game, go on here: https://www.roblox.com/games/442084535/Pre-Alpha-Bomb-It-v0-1-4
TimeTicks
#199546859Monday, October 03, 2016 7:51 PM GMT

FE or die
turpichu4321
#199546913Monday, October 03, 2016 7:53 PM GMT

I'm guessing you're suggesting to make it compatible with Filtering Enabled? Looks like I must learn how to script with FE T_T Is it easy?
iondriver
#199546986Monday, October 03, 2016 7:54 PM GMT

FE is as effective as you want to make it. The more work you put into it, the more effective it will become. On that note, a well done store without FE would be better than some half-backed machination of despair that does use FE. This is what I would do. Step 1. Write all new code to be compatible with FE. Unless you are relying on local parts, all scripts that were written with FE will work without it. If you add something new to your game, write it so it will work with FE Step 2. Work on updating your store to be FE compatible. I am not quite sure how you are handling purchases, but the store would be the first thing I would try to secure. Be sure to take your time. You do not need to rush. Just whenever you have time, or you are bored, try to update your store. This would also be a good time to clean up your code. Step 3. Everything else. Once you have the above done, work on some of the more abuse-able features. So your level system and stuff. Here is a good article on FE and security. http://devforum.roblox.com/t/tutorial-properly-validating-user-input/12494 Hope this helps.
turpichu4321
#199547229Monday, October 03, 2016 7:59 PM GMT

Ahh, okay, thank you for the feedback! Also, what I meant by Shop GUI is that you can purchase it with Robux or in-game currency
ChiefDays
#199547272Monday, October 03, 2016 8:00 PM GMT

Consider that enabling FilteringEnabled won't make your game 100% not vulnerable to exploiting. FilteringEnabled is a shield which is put between the Client and Server. And it's you as Developer/Scripter to make it effective. Just by checking the FE box won't do much. kappa
turpichu4321
#199547655Monday, October 03, 2016 8:08 PM GMT

@ChiefDays I know that doesn't make the game 100% secure but it does increase security. I have been reading about it for the past thirty minutes but haven't tested it out yet. I hope it can be a task which I'll be able to do.

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