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Shadow_Person
#200266196Tuesday, October 18, 2016 4:54 AM GMT

There is a certain little type of game genre that is kind of interesting to me, and after seeing so many I have come away with really useful advice. Make habitats and environments. That is one of the biggest things that effects evolution in the real world. And have your creatures identify problems. Like this: "Problem: The area I live in is barren of food." "Problem: I am chased by carnivores often, but I am slow." "Problem: I am adapted to hot environments, but my current location is cold.", and if these problems persist for after 3 or so generations evolution will do something about it, like making them faster, making them migrate to another location, making them change to handle the cold better. These are just a few of my suggestions. ▶message◀
Subjective_Anon
#200266515Tuesday, October 18, 2016 5:10 AM GMT

I Would Recommend Creating Your Own Simulator, Then.
Shadow_Person
#200266847Tuesday, October 18, 2016 5:33 AM GMT

I would recommend not speaking in titles. Also I probably will someday, not by myself though, I would need to hire someone or find a friend who can script and do some graphic designing. I have well thought out game ideas every day, some better than triple A stuff. ▶message◀

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