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steamsport
#200300326Wednesday, October 19, 2016 4:05 AM GMT

There is game design and I mean this is an actual job, but people don't look into it. Thank you heromaster. ~join us man https://twitter.com/Robloxwarclans/status/766717902833741824
TheShadowMessage
#200300352Wednesday, October 19, 2016 4:06 AM GMT

ok so i clicked on this post expecting some kind of explanation and there wasnt one so im salty now
steamsport
#200300434Wednesday, October 19, 2016 4:10 AM GMT

Oh yeah I forgot I needed to do that. So basically compare FoA We create NA with a unique system and I am sure they have a reason for this but we also remade SH1 and a new reaper and I am sure they have there reasons but they went back to SH2 that bad version.( i am pretty sure) So dystra made an sh3 which when I finally saw it (because I was in bootcamp at the time of me being there) I liked it but FoA was still back at SH2 Take Kaznan it was VERY unique and then look at SMO very simplistic it is almost the exact replica of 2013 or so SMO Which one gets raided more? And just to please the beast there is now a 10 defender limit. ~join us man https://twitter.com/Robloxwarclans/status/766717902833741824

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