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TheSympact
#203565253Monday, December 05, 2016 2:40 AM GMT

I think there should be a way for people to sell in-game items to other players in all games if the owner chooses to implement it. An example would be a game where you collect something like skins. The robux fee would still apply, though. It'd boost the economy as well as give those who can't afford BC a chance to earn some robux. This could be a new implementable feature that allows transactions between players ingame. Reply if you agree or have suggestions! -Sympact
TheSympact
#203594477Monday, December 05, 2016 12:42 PM GMT

Anyone going to reply? -Sympact
Sufganiyot
#203602682Monday, December 05, 2016 3:54 PM GMT

WNTS (more features for NBC). #code if R+ is cool then game.Players.Sufganiyot:BreakJoints()
TheSympact
#203628983Monday, December 05, 2016 10:02 PM GMT

This isn't necessarily a more features for NBC thing, this applies to all players. -Sympact
Xhecktic
#203629268Monday, December 05, 2016 10:05 PM GMT

I believe that this should negatively not be added to the game... Did you see what i did there?!? Double negative is a positive muhahahaha - I agree with this idea Just one of ya local boss man tings ennit bruh
Skebby
#203629272Monday, December 05, 2016 10:05 PM GMT

Doesn't this already exist? Is in-game purchases already dead?
TheSympact
#203629593Monday, December 05, 2016 10:08 PM GMT

What I'm saying is not about ingame purchases for buying gamepasses and stuff. I meant they should add a way to make it so that players can make transactions between eachother in-game. For example, if I earn a knife skin on Mad Games, I could sell the knife skin for 100 robux to another player. That money will they go to the seller of the knife and a small amount goes to the owner. -Sympact
filuslolol
#203632927Monday, December 05, 2016 10:42 PM GMT

Support
frankie00x
#203636160Monday, December 05, 2016 11:14 PM GMT

Theres a feature called Trade
ChristopherJDLR
#203639007Monday, December 05, 2016 11:45 PM GMT

Makes a game. Has a bunch of in game "rewards" that are worth 1k. Cashes all of them out. No support.
TheSympact
#203641915Tuesday, December 06, 2016 12:18 AM GMT

That's not how it works. I said that OTHER people have to buy them. It's not like a badge that can earn you robux. Its an ingame item that you can exchange with other players for THEIR robux. It's not like I mass sell items to an NPC for it. -Sympact
TheSympact
#203642088Tuesday, December 06, 2016 12:20 AM GMT

Yeah but this is for ingame items. Like I said 2 times now, if I earn a knife skin in mad games, I can sell it for 10 robux in game. It appears on a list ingame and people can buy it with their robux through an ingame transaction. The seller of the skin who originally earned it gets a small percentage of robux and the person who bought pays 10 robux but gets that skin in return. The owner of the game can also get a small percentage for every transaction between players like this. -Sympact
Sachayoj
#203643644Tuesday, December 06, 2016 12:38 AM GMT

Unless this is for actual, stone-hard pixel number ROBUX, support.
Monomni
#203645965Tuesday, December 06, 2016 1:03 AM GMT

Support, though there would have to be some specifications as to how it's done cuz it'd be easily exploitable.
TheSympact
#204307989Tuesday, December 13, 2016 7:47 PM GMT

Yes, I agree. The robux fee would still apply, and since the transaction is between two players that is enough of a restriction since the only way they can sell it is if the other player agrees to buying it. It would work almost how limited items on the catalog work with selling them. -Sympact
TheSympact
#204473645Friday, December 16, 2016 1:35 AM GMT

Bump -Sympact
Chowderpat
#204473874Friday, December 16, 2016 1:38 AM GMT

Support! The Hippie of OT.
MrShaggster
#204474924Friday, December 16, 2016 1:53 AM GMT

idk if u played cbro mad games or any game with credits u can buy credits for robuxs or even skins or gear
awesomegladpablo
#204480518Friday, December 16, 2016 3:12 AM GMT

Support.
TheSympact
#204772007Monday, December 19, 2016 4:01 PM GMT

MrShaggster, you bring up an interesting point. This would set up a certain economy the same way limiteds work. Selling it for robux doesnt necessarily mean its always equal to original price or value. -Sympact

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