DonolanJoin Date: 2016-04-15 Post Count: 956 |
Hear me out before you go saying this is a horrible idea as I will explain why you need to do these things to fix it and this should increase profits for Roblox Employees. While I am writing this I will be writing this to the Roblox Employees and this is who I will be addressing it to.
MICROTRANSACTIONS
The first thing you need to know is the non-paying users are not your enemy. In a muti-player game, Players are content, no one wants to play a muti-player game without anyone in it. If this game is going to be free to play you are going to have to accept that players are gonna play for free and you can NOT look greedy to them because this will make the game seem unattractive to them.
Second of off, each person needs to be able to earn Robux. This does NOT have to be through daily Robux but they have to be able to earn it in some shape or form. There is no reason why you should limit a person from earning an item if they are willing to put in the time and dedication to earn that item. Don't get mad or scared that people will not buy Robux because they can get it free because this actually gives advantages.
1. Players feel that the game is fair. They don't feel like the game is trying to weasel money out of you. So people who are unattracted by this will join.
2. Once players who use the store to buy Robux or builders club once they will most likely do it again.
3. Some players who feel that earning the currency isn't worth their time anymore will instead just eventually buy currency.
4. If you don't do this you are EXCLUDING anyone without a credit card or some form of income which is more than 80 of Roblox POPULATION. I can personally guarantee you that's it's EIGHTY PERCENT.
CATALOG
Let's be honest it's bad. A lot of items cost over 400 Robux which is already five dollars, and the expensive stuff is always the first thing you see when you go to the front page of the catalog. A solution of this is having a low-cost section where everything is under 100 Robux.
Next, the clothes quality is horrible and an easy solution to this is give, pants, clothes, and t-shirts a featured page which has 50 pages of decent clothing each month. This will allow users' avatars to look better and this will lead to less name calling in game.
Third is the price floor there are two ways to fix this problem and you don't have to remove it at all. First is to allow groups to have a discount on certain clothing that has to be approved my moderators. So let's say a war group has 10 pair of pants and shirts for their group. They could submit a request to the moderators of Roblox who would review the clothes to make sure they aren't just trying to get free clothing. The other way is to simply just decrease it to one Robux.
PAID ACCESS
Five Robux to 100 Robux. Game developers who want to limit people from coming in but don't want them to spend 25 robux on their game can lower the cost.
Places
All users who have gotten 10,000 place visit on one game, get one game passes for free on that once place and they shouldn't be taxed 90% only 50%. This would allow successful NBC game designers to actually earn Robux efficiently and not be taxed heavily. If a player gets 50,000 place visits on that game they get one Robux for every 100 place visits.
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18M3Join Date: 2016-04-28 Post Count: 1892 |
hmm
- Heriver602 |
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This is Economic 101...
ROBLOX can't fix the problems...
S&I Is a joke. |
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nairbJoin Date: 2007-12-14 Post Count: 12396 |
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DonolanJoin Date: 2016-04-15 Post Count: 956 |
Pretty much.
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All the anti-tixxers are preparing an army of hate.
Or may I say, bandwagoners
#code If anyone forumpost then postcount + 1 |
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THIS ISN'T GENIUS.
Diamond Bloxxer. |
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This... is actually well thought out.
I especially like the part about earning ROBUX not through daily means but by actually doing something in game. Maybe giving one for every 5 video ads viewed? It's slow, it's grueling, but it's something.
I definitely feel like free users should be able to earn ROBUX so they can contribute to our economy. I can sense some angry BCer ragingly typing "EYEEEE PAIIIID YEEE DIDENNNNT!!!!", and to him I say: why don't you stop abusing your keyboard for ten seconds and recognize that more users with more money = more users buying the crap you make. Because that's what BC should be about. Something content creators use to produce content for the free users, not an income source.
I also love the place visits idea - developers are the only reason ROBLOX exists, they should definitely get some love if they can create a game that nets over 50k visits.
All in all, I support. |
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m27sawJoin Date: 2013-01-02 Post Count: 226 |
Or we could stop outsourcing to the Chinese. |
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WaskolaJoin Date: 2015-11-01 Post Count: 1 |
Support |
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DonolanJoin Date: 2016-04-15 Post Count: 956 |
b1
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I can support this.
"Noodles are the best, no doubt can deny! Tastes better than water, but don't ask me why!" -Colonel Noodle |
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TL;DR
Have a Sufganiyot! r+://573735839 |
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No, just no support. If this game is 100% F2P then ROBLOX wouldn't earn much money and will have a small chance of not having enough money to run the site. That proves why this idea shouldn't be implemented.
Have a Sufganiyot! r+://573735839 |
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EnrxqJoin Date: 2012-11-30 Post Count: 666 |
Support. |
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nairbJoin Date: 2007-12-14 Post Count: 12396 |
"It's basically Tickets."
Both the video and the thread go into great detail why this proposed system isn't like Tickets.
You chose not to read or watch. |
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It is. That Youtuber just doesn't know about an economy even though he had I think almost 1 million subs.
Have a Sufganiyot! r+://573735839 |
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nairbJoin Date: 2007-12-14 Post Count: 12396 |
He has a friend, James. James monetized for several companies, it's not easy work.
Anyway, he asked a company exactly what the OP is presenting in this thread. You and the companies he worked for usually recoil in horror that "making the players content" and "making more content accessible" mean that the company makes a lot less money.
Not true. If ROBLOX made the economy flow instead of barring people from it, then more people would buy BC and ROBUX.
You should watch his videos on History, he does a good job explaining what happened there as well. |
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DevSearchJoin Date: 2015-09-13 Post Count: 5102 |
5 robux to 400? DF #DontTryToMakeTheApClasses |
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*cough* microtransactions *cough*
Have a Sufganiyot! r+://573735839 |
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This idea just won't be implemented because it's in the WNTS period.
Have a Sufganiyot! r+://573735839 |
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nairbJoin Date: 2007-12-14 Post Count: 12396 |
A lot of bad updates that ROBLOX has implemented, like Price Floor, were also WNTS.
I bet if ROBLOX wants to redeem itself, then it can implement ideas like this, R$ fission, and Place-in-the-gear. |
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