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Minstronomer
#204593477Saturday, December 17, 2016 6:38 PM GMT

It shouldnt be clan based, rather player based. Why would something that looks fun be clan based.
b_dy
#204593577Saturday, December 17, 2016 6:39 PM GMT

Because its ment to be clan based. It'd be hard to control a system with one person
DarkLord_Ranger
#204593713Saturday, December 17, 2016 6:40 PM GMT

It's supposed to make clans great again
b_dy
#204593783Saturday, December 17, 2016 6:41 PM GMT

yes
[rfa#hidefromsearch]
#204594302Saturday, December 17, 2016 6:49 PM GMT

[rfa#hidefromsearch]
Minstronomer
#204620240Sunday, December 18, 2016 12:08 AM GMT

I just think that something like this can't be achieved on roblox.
Minstronomer
#204621029Sunday, December 18, 2016 12:17 AM GMT

Heres why if its meant to be a team based game where the teams are clans right? unless they'd limit it to like 5-10 players per "team" which wouldnt be fun it just wouldnt make sense, at that point it would just be one oversized team fighting a small team. anything past 25 players would also probably get laggy. ROBLOX wont be able to handle roverse
Kiritsugu
#204621141Sunday, December 18, 2016 12:19 AM GMT

minstrel stop nani sore? 🐙 ★—_— ♠ 🔫
Minstronomer
#204621251Sunday, December 18, 2016 12:20 AM GMT

kiwi im about to shove all those crisps up your ###
Cloudruin
#204621313Sunday, December 18, 2016 12:21 AM GMT

@Minstronomer So, are you theorizing that RoVerse will be similar in game-play to EVE Online?
Minstronomer
#204621869Sunday, December 18, 2016 12:27 AM GMT

If I knew what eve online was..
Cloudruin
#204624731Sunday, December 18, 2016 1:00 AM GMT

EVE Online is a space-based, persistent world massively multiplayer online role-playing game (MMORPG) developed and published by CCP Games. Players of Eve Online can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat (both player versus environment and player versus player). The game contains a total of 7,800 star systems that can be visited by players. The game is renowned for its scale and complexity with regards to player interactions — in its single-shard game world, players engage in unscripted economic competition, warfare, and political schemes with other players. The Bloodbath of B-R5RB, a battle involving thousands of players in a single star system, took 21 hours and was recognized as one of the largest and most expensive battles in gaming history. Eve Online was exhibited at the Museum of Modern Art with a video including the historical events and accomplishments of the playerbase. Eve Online was released in North America and Europe in May 2003. It was published from May to December 2003 by Simon & Schuster Interactive, after which CCP purchased the rights and began to self-publish via a digital distribution scheme. On January 22, 2008, it was announced that Eve Online would be distributed via Steam. On March 10, 2009, the game was again made available in boxed form in stores, released by Atari. In February 2013, Eve Online reached over 500,000 subscribers. On November 11, 2016, Eve Online added a limited free to play version. (This content is stated as posted from the wiki)
Minstronomer
#204624968Sunday, December 18, 2016 1:03 AM GMT

yes exactly
spongixon
#204625372Sunday, December 18, 2016 1:07 AM GMT

Mis, RoVerse is being made because ROBLOX can handle it.
Minstronomer
#204625447Sunday, December 18, 2016 1:08 AM GMT

I highly doubt it. ROBLOX will not be able to handle the high part count and many scripts
spongixon
#204637574Sunday, December 18, 2016 3:42 AM GMT

Doubt all you want, then.

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