Section one: Tryoutee/trooper.
Section two: Scout Company.
Section three: Sarlaac Company.
Section four: Green Company.
Section five: Airborne.
Section six: Kex Squad.
Section seven: Deat#####a######SECTION ONE, TRYOUTEE/TROOPER:
-Must accomplish 5+ on the range with 15 seconds.
-Must win at least one out of three duels.
-Must know grammar.
-Must be mature.
SECTION TWO, SCOUT COMPANY:
-Must accomplish 6+ on the range with 15 seconds.
-Must win at least two out of four duels.
-Must learn "leaf formation".
-Msut know grammar.
-Must be mature.
SECTION THREE, SARLAAC COMPANY:
-Must accomplish 6+ on the range with 14 seconds.
-Must win at least three out of four duels.
-Must learn Sarlaac Company formations.
-Must know grammar.
-Must be mature.
SECTION FOUR, GREEN COMPANY:
-Must accomplish 7+ on the range with 15 seconds.
-Must win at least two out of four duels.
-Must learn Green Company formations.
-Must know grammar.
-Must be mature.
SECTION FIVE, AIRBORNE:
-Must accomplish 4+ on the range with DC-15x, in 10 seconds.
-Must win at least two out of four duels.
-Must learn Airborne formations.
-Must know grammar.
-Must be mature.
SECTION SIX, KEX SQUAD:
-Must accomplish 6+ on the range with 13 seconds.
-Must win all duels.
-Must learn Kex Squad formations.
-Must be [E-3] Corporal+.
-Must know grammar.
-Must be mature.
SECTION SEVEN, DE#####Q######
-Must accomplish 8+ on the range with 15 seconds.
-Must win all four duels.
-Must learn ##### ##### formations.
-Must be [E-4] Sergeant+.
-Must have leadership.
-Must know grammar.
-Must be mature. |