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?
So far the only thing I know I'm going to be doing, is adding an shop in each spawn that sells things like better swords (Darkheart, Ice dagger, etc.) and like health or speed boosts maybe.
Any thoughts on the base layout, extra features, ways into the base, etc. Trying to think of a fun but fair sword clan base while doing my best to be original. |
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Hm, Able to make logs public.
Make equal spawn distance.
Make group ranks apply above them.
And also make it able to the raiding team is defending you can insert a raiding I'd and it shows there rank on the raiding team |
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Logs public I would definitely do.
Equal spawn distance of course.
Group ranks above your name: No, only because it's kind of hard to do like sneak attacks and stuff, but maybe your rank on the leaderboard.
Last one I don't understand what you mean by that. |
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Yes of course, have guns in a sword clan base! Even better, guns that shoot swords!
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"sword" classes
Eg "Brute" class has a high damage hammer and slower walk speed and more health
"Assassin" class has a low damage (but fast swinging) dagger and higher walk speed and less health |
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ZerkiusJoin Date: 2015-05-17 Post Count: 3538 |
Guns are completely irrelevant in this thread.
Don't make it like an RPG game. Unlocking speed boosts and better swords is very unfair.
If you're going to do something like that, maybe just have sword skins or other cosmetics.
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ZerkiusJoin Date: 2015-05-17 Post Count: 3538 |
@Tottenham
EXTINCT had that in their old fort as well.
But yeah I can see classes being a good thing to add.
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PandarosJoin Date: 2016-01-23 Post Count: 971 |
Darkheart is nerfed. Sfoth players know. If you can still scour E X T I N C T's #### ### should see the classes. Add a script to remove wings because of the wing abuse. |
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Elite, which would you think people would like more:
A shop at spawn, you can buy better swords with money you obtain by killing people (Same shop for both spawns)
OR
A class option system, let's you start off with these swords, and you get certain advantages and disadvantages with each class such as walkspeed, health. But the advantages would be minor. |
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MDA fort has that @Moose
Can't you see the blood on the walls? |
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So you guys think people would prefer a class system over a shop system? |
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STR0DE, you're making a sword clan? Link me if it's made, I'm in. |
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ZerkiusJoin Date: 2015-05-17 Post Count: 3538 |
I actually have an old wing-banning script, however it needs some updating due to the new wings.
@STR0DE5
The class system would be much more fair and enjoyable for everyone.
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PR0V0KEJoin Date: 2013-01-25 Post Count: 7156 |
Hey bulstrode!
It's me Azulk! How's it going? |
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Alright, I'll most likely be doing a class system then. Classes such as;
Assassin (Faster walkspeed, lower health, standard sword)
Titan (Slower walkspeed, higher health, longer sword)
What other classes, those two are the more obvious ones. |
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Hey Azulk, been a while. Doing good, you? |
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PandarosJoin Date: 2016-01-23 Post Count: 971 |
Resized swords spoil. They heavily affect ones swordfighting style. Just adjust damage and stuff. |
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PR0V0KEJoin Date: 2013-01-25 Post Count: 7156 |
Yeah man, been doing great.
I've saw you got into VAK, well done.
you got discord? |
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ZerkiusJoin Date: 2015-05-17 Post Count: 3538 |
@STR0DE5
I wouldn't even make the classes that complex. Make them simple like EXTINCT's, 1 upside and 1 downside.
Assassin - Higher walkspeed, lower health
Titan - Higher health, slower walkspeed
Soldier - Default stats
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It's nice to have a variety though, no?
Most likely, I will be taking swords like Firebrand, and making it the same script as of a standard linked sword, and compensating the length. |
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Could you link me to EXTINCT's base?
Assassin - Higher walkspeed, lower health
Titan - Higher health, slower walkspeed
Soldier - Default stats
I like those 3 classes, maybe in the far future add more.
But still the base layout concerns me, besides the obvious fair features stated earlier in the thread. |
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Pac0psJoin Date: 2012-02-02 Post Count: 1135 |
Make it in space, please... No gravity would be so cool dude
Ayo, my pen and paper cause a chain reaction
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