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WolfOfScarlet
#206545641Friday, January 06, 2017 11:47 PM GMT

local Players = game:GetService("Players") local SURGEid = --insert the SURGE group ID here local ACid = --insert the AC group ID here PlayersAllowed = {} Players.PlayerAdded:Connect(function(Player) PlayersAllowed[#PlayersAllowed + 1] = Player.Name if Player:GetRankInGroup == SURGEid or ACid then Player:Kick("You need to be in SURGE or AC to enter, sorry.") end end)

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