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BrokenBone
#207373954Monday, January 16, 2017 7:20 AM GMT

1. The Conquerors development was unsuccessfully attempted twice in 2010 and 2011. 2. HatHelper asked TheRoBLOXian8(a friend at the time) for help on how to make moving units in June of 2010. Some of those lines of code are still in The Conquerors 3. 3. The second failed attempt at developing The Conquerors was based on Age of Empires buildings and gathering actual resources(trees, stone, food from farms) 4. The Conquerors was named "Beta Command and Conquer" before being named The Conquerors shortly after the basics of the game were developed. 5. The Conquerors fan group was created by jmbomb June 2, 2011, and the title was misspelled as "Conquerers". 6. The Conquerors 3 is based off of The Little Men, Rise of Nations, and Command and Conquer. The latter game was the last one played the sparked the desire to try making an RTS game for a third time. 7. There used to be a radar building, an anti-radar building, and a commander unit. They were taken out half way into TC1's development. 8. The Space Link building was originally used to be a launching pad for a space station unit that could then produce space units, but after much consideration it was deemed overly complicated and scrapped. 9. The first version(TC1) took place between mid 2011 and January 2012, and it did not have navy units. 10. A naval spinoff of TC1 called Naval Warfare was attempted in late 2011, and got decently far into development before being cancelled. 11. The second version(TC2) was called as such because it introduced naval gameplay and space units. It took place between January 2012 and June 2013, when HatHelper was deleted and development halted. 12. Wingman8 once messaged HatHelper congratulating him on the game and asking how the movement for the units was done. 13. The Conquerors 2 was reviewed by roblox on youtube, June 15, 2012. 14. The Conquerors 2 was in the blog when the liking system first came out, getting 2nd place after a few weeks, just a dislike or two behind 1st place. This was shortly after HatHelper was deleted. 15. The Conquerors 1 and 2 earned 4,578,586 robux pre-taxes for the 2.5 years that it was selling gamepasses. 16. Dynamic lighting was the last update The Conquerors 2 got before HatHelper was deleted. 17. Development for TC3 started in the morning of October 28, 2015. The paid beta was released March 2, 2016(HatHelper's account birthday), and the open beta was released May 7, 2016. 18. The Conquerors 3 was originally going to be called something else 19. The Conquerors 3 paid beta has sold 18,167 times. kasicakim was the last buyer. 20. As of January 16, 2017, The Conquerors games have earned a combined amount of 26,400,000 visits. 21. The Conquerors has been the most popular RTS game since 2012 when it overtook earth100's The Little Men and has never lost its crown despite a few notable real-time strategy games being released since. 22. The Conquerors has never had any admins other than its creator's accounts. 23. Over 550 hours(40% of a full school year, lunch time and all) has been spent by HatHelper/BrokenBone developing The Conquerors 3. 24. As of January 16, 2017, 3,464,825 coins have been spent on flags, 3,200,215 on guns, 3,613,701 on skins, and 2,291,328 on packages 25. The Conquerors 3 has 40,498 lines of code and as many characters as there are letters and numbers in the Harry Potter 1 and 2 books combined.
eagerdoggy
#207374061Monday, January 16, 2017 7:22 AM GMT

daddy
AustinBoBoston1
#207374187Monday, January 16, 2017 7:24 AM GMT

Hey Broken!!!! I used to love the original Conquerors many years ago, and still visit the newer version(s) every now and then. Original game type I always enjoy
dionant
#207374652Monday, January 16, 2017 7:32 AM GMT

Quite interesting! I've been playing for a long time, I had 7300+ minutes in TC2. Love your work, keep it up!
TheMrPina
#207374680Monday, January 16, 2017 7:32 AM GMT

please add Russian airplanes my dude THEMRPINA
PhantomVisual
#207374687Monday, January 16, 2017 7:32 AM GMT

oi, impressive...
Masonjwright123
#207378396Monday, January 16, 2017 8:52 AM GMT

very nice facts c;
MostDesirable
#207381261Monday, January 16, 2017 10:31 AM GMT

I know now :)
Juicy_Fruit
#207383074Monday, January 16, 2017 11:44 AM GMT

cool
Enterpris_e
#207383305Monday, January 16, 2017 11:52 AM GMT

dank #code if OP == idiot then return end
EuterpesBatrachos
#207385964Monday, January 16, 2017 1:36 PM GMT

Interesting. Especially fact 8.
CoolTheConqueror
#207386464Monday, January 16, 2017 1:50 PM GMT

Loved This
nick321boom
#207387874Monday, January 16, 2017 2:26 PM GMT

i love sandwiches so much.
Atlas_Rise
#207392726Monday, January 16, 2017 3:56 PM GMT

cool
NineteenLettersOnly
#207394217Monday, January 16, 2017 4:19 PM GMT

SAME HERE! lol
Tiran666
#207398325Monday, January 16, 2017 5:12 PM GMT

SOO COOL I LOVE U BROKEN BONE
Tiran666
#207398543Monday, January 16, 2017 5:15 PM GMT

Cool I loved 23,24 and 25 the most I love u BrokenBone (kinda sounds,,,
MrHobbit1234
#207401772Monday, January 16, 2017 5:53 PM GMT

That is pretty cool.
Wowgnomes
#207403453Monday, January 16, 2017 6:14 PM GMT

I knew all of those facts. Besides Wingman8, he was a cool guy. Loved his games.
Angryplatypus93
#207412218Monday, January 16, 2017 7:52 PM GMT

ADD HELICOPTERS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11
exstrimist
#207418460Monday, January 16, 2017 8:58 PM GMT

40,498? Wow, I thought it was less lines of code and it makes you realize how big the game actually is and how the main features have such a back bone...
imnorobloxfanboy69
#207491677Tuesday, January 17, 2017 5:46 PM GMT

Add dank memes ( ͡° ͜ʖ ͡°)
Will1824
#207512236Tuesday, January 17, 2017 11:22 PM GMT

W0W ( ͡° ͜ʖ ͡°)
LifePuzzler
#207547339Wednesday, January 18, 2017 9:32 AM GMT

Hey, that's pretty good
Brandon_GamingYT
#207598445Thursday, January 19, 2017 3:30 AM GMT

Could you please add VIP Servers for like maybe 80 to 100 robux to play just with friends?

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