So I've been working on a sort of dark RP like game in which you truly choose your story. Unlike all other RP games it truly brings in the element of crime.
The issue is, in this game I actually really want people to truly ''make there story'' considering it's vast story lines in which you take on your actions in either being a hero or criminal. It saves your progress of what you've done and sets you up on how you're known, heroic or rogue, or notorious or famous. My dream of this game is having online players teaming up in RP stealing the diamond, or becoming a hero duo of sorts or a player making an army and everyone truly role playing as in a real town. If this isn't usually the case of players in this game then it will not work right. Then it will be just a bunch of bacon hair newbies walking around typing absolutely nothing and just looking around ignoring the games real purpose.
I really am considering making a disclaimer literally forcing roleplay but nah that'd be dumb.
This game does allow complete freedom and sure bacon hairs can just go around killing everyone but it's kinda ruining my games purpose. What should I do? |