local Status = Instance.new("Hint", game.Workspace) Status.Text = "Loading Game...." while true do wait(5) Status.Text = "Get ready! The bombs will fall in any second now!" wait(10) Status.Text = "The Bombs are near!!" wait(10) for i = 10, 1, -1 do -- start, end, step Status.Text = "The bombs will fall in: " .. i ####### ### ########### = "Good luck and Enjoy ;)" local bomb = Instance.new("Part", workspace) bomb.Name = "Bomb" ########## # ###### bomb.Material = "Metal" bomb.Size = Vector3.new(140,140,140) bomb.Position = Vector3.new(0,6000,0) local Fire = Instance.new("Fire", bomb) -- You have to create it first! Fire.Size = 100 -- This is a normal number value bomb.BrickColor = BrickColor.new("Really red") -- Uppercase C bomb.Touched:Connect(function(hit) local explosion = Instance.new("Explosion", workspace) explosion.Position = bomb.Position bomb:Destroy() end) wait(3) if bomb then bomb:Destroy() end end |