of     1   

Eventive
#208270630Thursday, January 26, 2017 2:29 PM GMT

everytime a player touches, I want it to be 25 more than what the number currently is before they touch it. How would I do this? game.Workspace.Part.Touched:connect(function(hit) if hit.Parent.Humanoid then script.Parent.Size = UDim2.new(0,0+25,4.4,0) end end) ATR'er since 2013.
Disillusions
#208270694Thursday, January 26, 2017 2:31 PM GMT

1. that script, even without the 3rd line, will not work 2. script.Parent.Size = script.Parent.Size + UDim2.new(0,25,0,0)
ExtremeBuilder15
#208270720Thursday, January 26, 2017 2:32 PM GMT

script.Parent.Size = UDim2.new(0,script.Parent.Size.x.Offset + 25,4.4,0)
nooneisback
#208270734Thursday, January 26, 2017 2:32 PM GMT

game.Workspace.Part.Touched:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then script.Parent.Size = UDim2.new(0,script.Parent.Size.X.Offset+25,4.4,0) end end)
Disillusions
#208270770Thursday, January 26, 2017 2:33 PM GMT

mine is shorter than all of u skrubs :)
Eventive
#208270990Thursday, January 26, 2017 2:38 PM GMT

I just used an IntValue to help, lol. Sorry for the post. ATR'er since 2013.
nooneisback
#208278921Thursday, January 26, 2017 5:21 PM GMT

Why would you need an intval for this?

    of     1