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Happywalker
#208278520Thursday, January 26, 2017 5:09 PM GMT

Do you have any tips on this case? Is it just as simple as loop if distancefromcharacter > 1000 then parent = nil else parent = oldparent Would that work or are there better ways? Thanks
EvilDonutNoob
#208279029Thursday, January 26, 2017 5:24 PM GMT

No because you could lag it by being 1001 studs away from it and then 999 studs etc
Happywalker
#208279521Thursday, January 26, 2017 5:37 PM GMT

but is the general idea correct? I could implement a buffer like if distancefromcharacter > 1100 then parent = nil elseif distancefromcharacter < 1000 then parent = oldparent end
Weirdraidercs35
#208325934Friday, January 27, 2017 8:52 AM GMT

seems legit im a mlg
OzzyFin
#208326802Friday, January 27, 2017 9:32 AM GMT

Moving over and under the 1000 studs mark isn't really a problem if you do the checks like every 2-5 seconds.

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