burglyTop 100 PosterJoin Date: 2006-08-20 Post Count: 2843 |
is there a way, to use intvalue, to make a clock i made automatically change itself? (digital clock)
like an if loop or whatever?
-Bonito! To the world- |
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you now the tv you can get in fernitur try muking around with that and see if it works |
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burglyTop 100 PosterJoin Date: 2006-08-20 Post Count: 2843 |
not really helpfull
-Bonito! To the world- |
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i dotn really now how you could make a clock script but i now how to muck around with stuff |
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burglyTop 100 PosterJoin Date: 2006-08-20 Post Count: 2843 |
still not helping!
-Bonito! To the world- |
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PRGJoin Date: 2007-06-19 Post Count: 4185 |
a clock huh? i think theres one in are92's space cruise and are14's psp parks (both) ask them (are92 is more reliable and has helped me with scripts) |
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burglyTop 100 PosterJoin Date: 2006-08-20 Post Count: 2843 |
ok |
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Just check free models.
This is a really complex thing to do, I don't remember the exact method but there is a way to get the time in real life, of course you'll have to count for timezones.
my siggy.
http://www.roblox.com/The-Fading-Obby-place?id=43505551 |
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This is most likely possible.
I would investigate the game.Worskapce.DistributedGameTime property. |
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rayomaJoin Date: 2009-11-13 Post Count: 1911 |
If loop? Do you mean a recursive function? Anyways, try something like this :
function toDigital(seconds)
return tostring(math.floor(seconds/60))..":"..(seconds%60<10 and "0" or "")..tostring(seconds%60);
end
local time=0;
local h=Instance.new("Hint",workspace);
while Wait(1) do
time=time+1;
h.Text=toDigital(time);
end |
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koolsJoin Date: 2009-01-11 Post Count: 1659 |
@LS, Agreed.
When I saw someone suggesting to ask Are92, I was thinking, he's long gone.
Then I looked at the date. How did this post get back up here?
Quick! Keep it alive! |
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