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herooftime101
#211015Sunday, October 28, 2007 12:25 AM GMT

I need a door that opens only if you are wearing an Emerald Eye, And kills you if you are not.
PRG
#211035Sunday, October 28, 2007 12:34 AM GMT

Ganondude
#211036Sunday, October 28, 2007 12:34 AM GMT

What a coincidence, I made one earlier today! Here you go: --------------------------------------------------------- Door = script.Parent function onTouched(hit) local human = hit.Parent:findFirstChild("Humanoid") if (human ~= nil) then local hat = hit.Parent:findFirstChild("EmeraldEye") -- change this to the hat you want if (hat ~= nil) then Door.Transparency = .5 Door.CanCollide = false wait(3) Door.CanCollide = true Door.Transparency = 0 else human.Health= 0 end end end connection = Door.Touched:connect(onTouched) ---------------------------------------------------------
PRG
#211038Sunday, October 28, 2007 12:36 AM GMT

BLAH!!! there an entire thread on this darn it!!!!!
lavamaster
#211413Sunday, October 28, 2007 6:21 AM GMT

ugh gannon almost non of ur script works read ur script bfore posting it cant u see humam.Health = Emerald eye put hit.Parent.Humanoid.Health
Ganondude
#213849Monday, October 29, 2007 9:27 PM GMT

Actually lavamaster, if you'd actually read the script yourself, you'd see that human has been declared as the Humanoid value of whatever touches it, and hat has been declared as the EmeraldEye. Therefore, human.Health does NOT = EmeraldEye.
koontay
#214972Tuesday, October 30, 2007 2:57 PM GMT

Yeah...didn't I make a thread on this? Funky! (K)
Applimagication
#81042794Monday, October 29, 2012 12:31 AM GMT

u nobs use pall

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