of     1   

man2222222222
#211268341Sunday, March 05, 2017 4:12 AM GMT

Is there a way to turn with the physics of a BodyAngularVelocity except instead of the rotation being global, heave it adjust with the rotation of the block?
man2222222222
#211272578Sunday, March 05, 2017 5:18 AM GMT

Bump, and I meant to type "have" not "heave"
Scottifly
#211280594Sunday, March 05, 2017 7:21 AM GMT

What are you attempting to do? For example rotate a model, or turn an NPC? The more info you give us the easier it is for us to understand how to solve your issue.
man2222222222
#211312110Sunday, March 05, 2017 4:47 PM GMT

Making a car turn @ https://www.roblox.com/games/679303050/TestingStuffs-Local-Recode. I don't want the cars to be able to turn when on their side and not inverted when upside down.
man2222222222
#211314448Sunday, March 05, 2017 5:19 PM GMT

Bump
man2222222222
#211347587Monday, March 06, 2017 12:46 AM GMT

Bump
man2222222222
#211350253Monday, March 06, 2017 1:22 AM GMT

Bump.... :|
man2222222222
#211351806Monday, March 06, 2017 1:44 AM GMT

Bump :I
Scottifly
#211369620Monday, March 06, 2017 5:57 AM GMT

There are no cars in that place. Why don't you use steering with Servo Hinges driven by the value of a VehicleSeat?
man2222222222
#211417258Monday, March 06, 2017 11:15 PM GMT

Bump, and yes there are cars, you just had to press q.
johndeer2233
#211422383Tuesday, March 07, 2017 12:25 AM GMT

Nice cars um How did you disable the reset button? johndeer2233
man2222222222
#211425126Tuesday, March 07, 2017 1:04 AM GMT

I "disabled the reset button" by renaming the humanoid to something that isn't "Humanoid"[There may be a way to disable the reset button though.]. Also, as a late reply(Not wanting to spam bump), I think the Servo Hinges may glitch out and/or not move.
Scottifly
#211438884Tuesday, March 07, 2017 4:35 AM GMT

I've used servo hinges quite a bit in my Steampunk place for door hinges, gangplank hinges, steerable rudders and gun turrets. Haven't had any issues with them.
man2222222222
#211478447Tuesday, March 07, 2017 11:56 PM GMT

Not sure if you are talking about Motor objects, surface hinges, surface motors, HingeConstraints, or Motor6D. Any one of those would be hard to use though, as the wheels don't move because they are used in the animation for the car. This is also a bump.
Scottifly
#211491375Wednesday, March 08, 2017 2:25 AM GMT

Ah, k. I was talking about the HingeConstraints. How about invisible wheels driven by the VehicleSeat? That's how TakeOverTom made his tank drive.
man2222222222
#211491962Wednesday, March 08, 2017 2:33 AM GMT

I can really only use BodyMovers because I need the parts to be attached to the VehicleSeat with Motor6D. Invisible parts may cause issues with collision when not in car mode.
man2222222222
#211723605Saturday, March 11, 2017 6:38 PM GMT

Bump, still haven't solved it.
man2222222222
#211725648Saturday, March 11, 2017 7:09 PM GMT

Bump
man2222222222
#211729315Saturday, March 11, 2017 8:08 PM GMT

Bump...

    of     1