local _M = {}
_M.admins = {"Player1", "Vercron"} -- Admins
_M.prefix = ":" -- prefix :command by default
_M.dTargetaC = false -- set to false if you dont want crashed players to be removed after dTargetaCTime's value amount of time
_M.dTargetaCTime = 5 -- time to wait in seconds to remove someone after he/she has been crashed !IMPORTANT! dTargetaC has to be true for this to work
--[===[
You can change the name of the "Vercron's Hidden Admin". But not this script's name (Admin_Settings).
Commands (Basically what you're used to):
Player1,Player2,Player3 is an example you can do an infinite amount of players seperated by a comma
:respawn Player1,Player2,Player3 etc
:respawn all
:respawn others
:respawn me
:kill Player1,Player2,Player3 etc
:kill all
:kill others
:kill me
:teleport Player1,Player2,Player3 me
:teleport Player4,Player2,Player3 Player1
:teleport all Player1
:teleport all me
:teleport others Player1
:teleport others me
:teleport me Player1
:team all TeamName
:team me TeamName
:team Player1,Player2,Player3 TeamName
:team others TeamName
:lag Player1,Player2,Player3
:lag me
:lag others
:lag all
:unlag Player1,Player2,Player3
:unlag me
:unlag others
:unlag all
:health Player1,Player2,Player3 200
:health me 200
:health others 200
:health all 200
:crash Player1,Player2,Player3
:crash me
:crash others
:crash all
:music 123456789
:unmusic
:fogon
:fogoff
--]===]
return _M
that is how prefix is decided its from modulescript
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