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kofikingston9000
#212588463Thursday, March 23, 2017 2:46 AM GMT

I created a custom character for testing and it falls through the map every couple seconds and then bounces back up. Has anyone else had this problem, if so how do you fix it?
cowsoncows
#212588543Thursday, March 23, 2017 2:47 AM GMT

Is the humanoid's HipHeight properly set?
TrippyPiggy
#212588908Thursday, March 23, 2017 2:53 AM GMT

How bout you MAKE IT RIGHT MAN *dab* Chill, iz joke bruv
kofikingston9000
#212593299Thursday, March 23, 2017 4:02 AM GMT

When I change the height he falls through the map. I have had this problem before and I never was able to solve it. ###########
Scottifly
#212599678Thursday, March 23, 2017 6:17 AM GMT

How thick is the Part it is standing on? .2 stud Parts work but in some cases may allow a character to fall part way through.
Glitchy_Robot
#212604776Thursday, March 23, 2017 8:40 AM GMT

it could be because of the weights of the parts, you could try enabling CustomPhysicalProperties of each part and reduce the density a bit.
kofikingston9000
#212619639Thursday, March 23, 2017 3:23 PM GMT

The HumanoidRootPart is 2 studs. I shall try the custom weight parts. Ill get back and tell you if it works :)
kofikingston9000
#212620145Thursday, March 23, 2017 3:34 PM GMT

Its 6 studs.
kofikingston9000
#212620174Thursday, March 23, 2017 3:34 PM GMT

I lowered the density on everything to the minimum and he still falls through. This problem is so weird.
kofikingston9000
#212620208Thursday, March 23, 2017 3:35 PM GMT

I lowered the density on everything to the minimum and he still falls through. This problem is so weird. Do you have any other ideas?

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