Okay so a piece of advice, I highly recommend you use Scale instead of Offset.
Scale will adapt to a user's screen so for example, if your frame is .5 in the xscale, it will take half of any user's screen. Offset however is not that accurate, because a player who has a smaller screen won't be able to see the same proportions as someone with a bigger screen.
Anyway, I still don't understand your error, you have offset > 0 and it prints you 0?
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