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heroboy365
#215772202Tuesday, May 02, 2017 1:42 AM GMT

Onyx International℠ Training Guidelines ——————————————————————————————————————————————————————— //:Training Schedule:\\ *Trainings should not last more than an hour unless given special permission from the ### ###and the CEO, failure will result in punishment* Applies to all training facilities. -Arrival -Introduction -Basic Navigation through facility -Obstacle Course -Military Exercise (See below) -Return to spawn -Officer speech and final remarks, (including promotions) -Answer all questions -Server close ——————————————————————————————————————————————————————— //:Breaching Drills:\\ *This is used for breaching training. Follow this to understand the basic of breaching.* (Terms) ? (Ready?) . (Yes) - (No) / (Breaching!) \ (Fall back!) + (Target on roof) * (Target in custody) ! (Target is escaping!) # (Clear!) _ (Building clear!) (Instructions) -Have two teams, work out who will be the Commander in each one. -Once your teams are sorted, the Commander stands on the RIGHT side of the door, in position. -The remaining squadron likes up on the opposite side. *TEAM COMMANDER ISSUES COMMANDS!* -The Commander will ask ?, And they will respond with . Or - respectively. -When all members are ready, the Team Commander will issue the / command *TEAM COMMANDER ENTERS FIRST* -Clear each room accordingly, keeping in a straight line and never putting in front of your Commander. -Once all rooms are cleared, exit through your entrance after the Commander issues the _ command. ——————————————————————————————————————————————————————— //:VIP Protection:\\ *Basic understanding of how to protect and guide a VIP through a complex.* (Instructions) -Have a equipment check, radio in, and use communication to execute the guidance of the VIP to the LZ. -Once all set, the scenario will begin and all personnel must clear all possible hostile locations. -Communicate using the Radio COMM's and use basic callouts such as "Clear", "Move to the Corner", etc. -The VIP will not move unless told do so. -Once a corner/area is clear, move up on that position to gain a better control of the situation. -Once guided through the complex, you must breach and clear a grey building to assure its safety for the VIP. -As soon as the building and the complex is cleared, the VIP will then be guided to the beach for LZ Extraction. ——————————————————————————————————————————————————————— //:Ambush Situation:\\ *This gives personnel on both teams practice to protect a VIP, or to eliminate a HVT.* (Instructions) -Two teams will be preferred for this scenario. -One team will protect the VIP (See above for instructions), while another team sets up an ambush point to try to eliminate the VIP and the protection unit. -Once commenced, the VIP and its team will try to get to the LZ unharmed or eliminate hostiles while the ambushing team has to prevent the VIP from reaching the LZ. -The ambush would set up a position(s) to try and eliminate the VIP before extraction. -All teams would have to communicate to succeed. ——————————————————————————————————————————————————————— Made by: heroboy365, CEO of Onyx International℠

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