im guessing it works, but only once
use this loop
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local UserInputService = game:GetService("UserInputService")
UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter
UserInputService.InputChanged:connect(function(inputObject)
if inputObject.UserInputType == Enum.UserInputType.MouseMovement then
UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter
end
end)
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