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KingCobra70, when the user base is this large, it is okay to use simplification. Even with the numbers I suggested in my original post, users still have plenty of time to play the game, every single day. Energy does not permanently deplete, it restores itself at an undecided interval because I don't know what roblox considers to be high and low. At the moment, the gameplay ceiling is infinite so long as the player moves every twenty minutes.
Every minute that passes, I am afk in server to earn random rewards while I do my homework and reply to this thread. Anyway, it shouldn't take more than three hours to decide if a game is worth playing. Steam won't offer you a refund if you've played a game for a mere two hours. Players who aren't currently paying for this game may still play it, but to play for an extended amount of time is no longer going to be possible for them. I'm sure you might of noticed, but the majority of users are not actually paying for this game. If customization isn't enough of a selling point, then gameplay should be directly affected.
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lol this is a terrible idea
energy? no
I am the jester of "=)" and "=(" |
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I hope ################ will say his famous line |
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It's not a terrible idea, Roblox wants to take as many things away from us as they can, but they aren't taking the right thing.
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"It's not a terrible idea, Roblox wants to take as many things away from us as they can, but they aren't taking the right thing."
They want to take many things away from us? I understand tickets but it was actually for a valid reason.
If you really think they aren't doing/taking the right thing then the joke is on you, they remove/add updates to update their website and servers, certainly adding energy isn't the right idea.
I am the jester of "=)" and "=(" |
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Hello again ############# I do not have any counter argument because you are not providing information in your argument. Ambiguously posting that an idea is wrong because it is wrong is not any way to argue. While yes, this game has improved drastically, they've also found a million ways for them to insert fees and promotions. If they ended this search for such things through my proposal, then all energy could be put into improving the game for everyone, and turning it away from what you all seem to think is a worthless game, into something worthwhile. All of you have told me that Roblox users would be turned away if they couldn't play this game for more than three hours every day without paying something in return. Clearly you think this game needs to be improved. So support my idea so that updates will be for the better and not the worse. |
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oh my goodness..
I am the jester of "=)" and "=(" |
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Actually I just realized that my suggestion paves the way for player revenue, ie 10% of all advertisements watched in order to join your place, with the option to have it converted to robux automatically, as well as partial rewards for players who recharge their energy with robux, again, maybe 10%, which with my numbers would equal 1 robux.
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i guess your getting to some point
but i still don't support
I am the jester of "=)" and "=(" |
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I don't mind if you don't support, I just want you to voice your opinion. I feel that Roblox is coming to a point where this suggestion will actually be considerably hard to ignore. Do I want this update? No, of course not, I simply want to argue in favor of it to see if you're able to stop me. If you can't stop me, you can't stop Roblox when the day comes. So far I've seen some good points argued, and I'm nearing a stalemate between you guys.
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"when the user base is this large, it is okay to use simplification"
Firstly in 2016 ROBLOX had just under one million active users out of 30 million created accounts - that's not a gigantic share of the market in terms user numbers.
Secondly it is never okay to use simplification in this context; in capitalism the very nature of a corporation relies on the expansion on influence, which means that one cannot afford to do the financially-damaging act of dealing in absolutes (only a sith deals in absolutes) |
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Well, here's some simplification on your part. "Many people will enjoy the experience of ROBLOX, but will be either unwilling to pay straight away"
If the user cannot decide within the 3-4 hour time-frame that they want to pay for this game, then they may simply come back the next day. You also said that subscription payments have to exist, and be optional. They are still optional with my suggestion. In-fact, my suggested adds another reason, that will slowly grow on people who like this game, to purchase a subscription. Let's put it this way, the average user might join, play for a few weeks, then leave forever. Well in those few weeks, they could've received better incentive to buy a membership, such as extended duration of game play. They could've been forced to watch extra ads, generating additional revenue for Roblox, and possibly game makers. But with Roblox's current system, they played for awhile, saw some on-site ads while looking for games, and that's it.
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"iiSecretEdition, you said that users would complain to their parents that they want to maximize energy. I do not think that a normal user has to play for 8 hours a day. You also suggested that this child who did not have OBC now wants OBC. More demand for higher paying memberships is what Roblox wants."
okay...
"iiSecretEdition, you said that users would complain to their parents that they want to maximize energy."
that was not what i was trying to say.
what i was trying to say is that people will waste money IF this is implemented.
"I do not think that a normal user has to play for 8 hours a day."
many players play roblox for/more than 8 hours a day ( i play 12 hours a day.)
"You also suggested that this child who did not have OBC now wants OBC. "
every NBCer wants BC. ask one.
also, this child had always wanted OBC.
"More demand for higher paying memberships is what Roblox wants."
so you're saying ROBLOX wants BC and TBC to be the minor BC memberships, and OBC be the major one?
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hello this is a sig |
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this idea is trash.
this idea will be the downfall of roblox.
just imagine if this idea is implemented.
players will complain
guests will (silently) complain and see roblox as an ad-ridden game
bc, tbc, and obc players will be arrogant
roblox is referred to as "club penguin clone"
roblox loses players
roblox sees the rise of BC players
roblox gets more money
roblox raises the price floor
roblox raises the price on all catalog items
bc players complain
roblox loses more players
roblox loses money
roblox loses developers
almost all accounts are abandoned, guests are the only people who continue playing
roblox continues losing money to the point of bankruptcy
roblox adds more ads
front page games have almost no one playing
guests stop playing
roblox in debt
front page games become useless
roblox admins leave
roblox still exists, but is abandoned and no longer updated |
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This is a completely unethical business strategy. When they removed tix, they had real reasons. These reasons were not related to ####### You can see that by the fact that they hired forty employees during the tix removal. With this business strategy, you are looking to make your players suffer simply for extra income. Roblox never had any problems with income, and tickets being removed had nothing to do with income or extra money. People made alternative accounts, clickbaited for visits, and the tickets simply made the site less clean and more confusing. When you make a business strategy this unethical, people will notice that it is unethical, and they won't like it. It doesn't matter if they like or dislike the games. People who like the games will still leave due to the fact that you are using 'energy' to compromise their experience just for extra revenue. I don't know why anyone would make such a bad business proposal. |
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inai4Join Date: 2015-03-19 Post Count: 110 |
i play rawblacks 24 hours a day, i don want energy, if th1s wil git implemented me will stab me! (also pls call the ambulance my eyees are blud red and i think im gonna die from exhaustion) |
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Mana, I don't get why your trying to convince the ROBLOX administration to do by far the worst possible update ever. Sure they're trying to get money off of memberships, but they already get ad revenue from ad's already on the website. They also get it from how many players that are online, and with limited amount of playtime people can use forces them into buying memberships only to increase it slightly. Which it only plataeus their income, they'd lose so many players compared to the ones who'd buy this. Not everyone has money to get extra time for this game. Thing of people who play this game full time, as sad as that may be. They'd be constantly paying or seeing ad's instead of just enjoying the game. This is why its not on Android. This idea is legit the most reterded (tag purposes) idea I've ever seen in my life. 0 Support, not in your life. |
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Edit: They already take enough from us yet its not the right thing you say Mana. Well if they're not taking away the right thing now then its a good job because F2P is better than P2E |
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This would drive away a large portion of the fanbase, effectively forcing everyone to migrate to another website or pay money to play. This is not a good idea.
Don't Trust The Voices. |
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Hello hello, thank you for your continued opposition guys, but please remember that morals are not always black and white. Ethically, roblox has continued to do whatever they please, so ethics obviously won't stop this update.
iiSecretEdition, you implied that I believe BC and TBC to be minor memberships, and OBC be the major membership. Is OBC not already the major membership? In terms to usage, BC is obviously superior. But wait, when we consider terms of usage outside of memberships, the majority of users aren't using memberships and they are playing for free. This update encourages users to buy memberships. I will further explain why more revenue is a good thing as I reply to the rest of these comments.
ficagames11, you believe that my account has been PG'ed. I am the original owner of the account zombiehunter12131, the one who made build to survive the zombies in 2009, and insert wars in later years. I have been apart of the roblox community for quite some time, and I don't plan on leaving anytime soon. Maybe one day I'll get banned for being to sassy, or being a smart ###, but that's out of the discussion.
iiSecretEdition, you gave me a sequence of events stating an eventual decline of Roblox, should this update be implemented. Let's look at each one in serious detail.
Players will complain. Did players complaints get us free daily currency? Did those complaints stop us from losing the daily currency we had? Did daily complaints stop the default outfits? Yes, they actually did stop the default outfits for a number of years, but we have them again. In the end, it player complaints did not damage the website as it is still here today.
You said players with memberships would become arrogant. The separation of class is readily apparent in the US, and the nation has yet to fall.
You said roblox would be a club penguin clone. This is irrelevant, and nobody plays club penguin.
You said roblox loses players. The majority of players probably don't play for more than three hours a day, and those that do need to start paying up for the server costs. Be it advertisement revenue, or memberships with additional benefits.
You said that guests will complain at an ad-ridden game. Guests should have to pay ad-revenue to use the games. We pay youtube ad-revenue on the majority of videos without batting an eye, don't we###########ite advertisements on roblox all the time too. Did those site advertisements stop you from using the Roblox site?
You said the rise of BC players will come. This is what roblox needs. It needs more revenue to cover additional server costs. Happy developers mean better updates, meaning the community as a whole will inevitably become richer.
You said roblox would raise the price on all items. Roblox doesn't need to worry about an economy if they're actually making money. The typical BC user makes 15 robux a day, which by the end of the month, still isn't enough to purchase 0.01% of the catalog. However, with more people having robux, it is guaranteed that they will buy more in-game purchases, encouraging game development due to the increased flow of robux. Increased development counters the argument you made further down in your post.
You said that BC players will complain. I covered this earlier, however I hope BC players would have a stronger voice than those who aren't paying for the game.
You said that roblox would lose more players. I just don't see this happening.
You said they would lose developers and money. Essentially they'd be capitalizing on an additional 10,000-100,000 video advertisements every day, and developers would have larger paychecks. I just don't see the opposite happening. You said the roblox admins would leave, and roblox would be abandoned. I would actually buy roblox, or maybe a larger company would take over, meaning many things.
Hyzege, you said that this is unethical. Welcome to 2017 buddy! You said they had real reasons to remove tix, but let's face it. They want money. You said this business strategy would make players suffer. The majority of users probably don't spend three hours every day playing roblox. If they do it, and they aren't paying, then they need to pay somehow. You further provided reasons about botting tix. Well let me just tell you a little news story. Back in the day, maybe 2014, a user created a ton of accounts one day and made 5000 robux in one day. That user and all their accounts were banned, and roblox made a VERY SPECIAL POST THAT COUNTERS ALL OF YOUR TIX ARGUMENTS. It said "This user made some bots, didn't make a whole lot of money." Didn't make a whole lot of money, and yet you're telling me that tix caused inflation. 1 robux a day wouldn't buy you 0.01% of the catalog even if you collected it for a year. You went on to say that this strategy is unethical. You said that people wouldn't like not being able to play all day for free. Nothing is free in this world son. From my perspective, Roblox would immediately benefit from this update.
Inai4, you said that you play all day, in a sarcastic manner. I believe you are attempting to support my proposal. Thank you for using common sense.
MerkFreeksWolffe, you do not understand the reasoning behind my post. Well a long time ago, back when tix was still a thing, I had this idea. Roblox would charge you 1 ticket to enter a place. Simple as that. I come back (I did take a break from late 2015-2017)
and tix is gone. Thing is, this update that I'm proposing should've been implemented already, but all I'm seeing in attempts to make money are "More fees, less currency, buy memberships to buy more catalog items". For whatever reason, this update hasn't happened yet and they have been stalling it as long as possible, while taking away many of our original rights. I want them to stop doing that and strike at the source of their problem. You said they get ad-revenue from the site. Yes this is true, but video ads are far more powerful, and users typically don't browse the site. They: go to the games page, click the game, join the game, and charge up the server costs. Those who can't pay for the game in any way shape or form shouldn't be playing this game. When you consider the fact that you can play 3 hours straight without interruptions, the idea doesn't seem so bad. And when the time comes, you have to watch a short video ad, and then you can keep playing for as long as roblox wants you to. Is that too much to ask? Are you so entitled that you believe that all server costs should just be ignored by the players? No. When you put money into the hands of the developer, they will in turn improve your experience. The most practical example of this is the simple benefits from having a membership. It's obvious that there are immediate awards from paying for the game, but in the long run, what matters are the site and gameplay updates. Those won't come just because you sit in a server all day and expect more freebies.
You also said in an edit that they are taking things from us. Maybe that's because we're taking things from them. It's time for roblox to PARTIALLY give up this charity.
SteamyVyrus, you said that this would drive away the fanbase. Users can play for extended periods of time without being affected at all. If they are playing for extended periods of time, they shouldn't be able to do so for free.
Thank you all for contributing to this thread. I am looking forward to any additional replies.
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inai4Join Date: 2015-03-19 Post Count: 110 |
LOL IM NOT EVEN TRYING TO SUPPORT. YOU TOOK MY SARCASM IN A WRONG WAY. By this, I meant that ROBLOX is the ONLY really fun game I have. And, because of this, I spend 80-90% of my day playing ROBLOX. |
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The appeal of Roblox is that it is a free resource for level design and a place to socialise or enjoy games. Making it pay to play, even a little will remove the appeal completely. It is already hard for NBC players who cannot afford BC or ROBLOX due to the fact that ROBUX is paid only. If you make the entire game pay to play nobody will see it as a free place to play or design.
Don't Trust The Voices. |
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sprands2Join Date: 2014-08-23 Post Count: 229 |
What a waste of an account...so old too. All of your comments and OPs are bait. Stop being against non-BC please. If NBCs didn't play Roblox, this site would be gone due to extreme lack of players. |
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