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AbstractBuild
#219047409Saturday, June 17, 2017 1:32 AM GMT

I tried to use blender to render a model that I made for my game. The problem is, when I import thr model on blender, the color of the unions in the model is not exactly what it is when I'm in studio. Like for example, I have blue parts in studio, in blender it shows grey... I tried to adjust lightings and such but still don't fix the problem. I'm new to blender, so can anyone help me? Thanks! :)
natal_ie
#219047619Saturday, June 17, 2017 1:34 AM GMT

near object mode there is a tiny white circle click it and put material
AbstractBuild
#219064273Saturday, June 17, 2017 6:19 AM GMT

I did it, the colors isn't match to the real model. By the way, the model is using "Unions".
natal_ie
#219065205Saturday, June 17, 2017 6:42 AM GMT

Are you using cycles?
AbstractBuild
#219065592Saturday, June 17, 2017 6:53 AM GMT

What is cycles?
AbstractBuild
#219065815Saturday, June 17, 2017 6:59 AM GMT

Help?
Wrathsong
#219066134Saturday, June 17, 2017 7:09 AM GMT

twitter.com/Glurb_Master/status/867451293522169856 you might find help here. i don't use blender much but as i understand it that's the way it's supposed to be but you can change the color of a part in blender in its material property window or whatever
AbstractBuild
#219066250Saturday, June 17, 2017 7:12 AM GMT

Alright, thanks guys! :]
AbstractBuild
#219069683Saturday, June 17, 2017 9:07 AM GMT

Figured it out, the model has a parts that was unioned. :]

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