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Dalition
#219124878Sunday, June 18, 2017 1:39 AM GMT

I am running a simple fire of a remote event: game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(Tree.Parent.CutEvent,{ --line 27 ["tool"] = game.Players.LocalPlayer.Character.Tool, ["faceVector"] = Vector3.new(-1,0,0), ["height"] = 1, ["sectionId"] = 1, ["hitPoints"] = 0.2, ["cooldown"] = 0, ["cuttingClass"] = "Axe"}) "Attempted to call a table value" (line 27)

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