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lyokofan10101
#219235716Monday, June 19, 2017 4:39 PM GMT

I'm trying to create this script where when a player dies their body doesn't break apart and stays around instead of dissappearing, for a murder mystery game. I can't figure out any coding that does both.
kojocrash
#219237135Monday, June 19, 2017 4:59 PM GMT

Player.Character.Humanoid.Died:connect(function() Player.Character:MakeJoints() end)
lyokofan10101
#219247384Monday, June 19, 2017 7:41 PM GMT

yeah that didn't do anything, perhaps I typed something in wrong?
lyokofan10101
#219272003Tuesday, June 20, 2017 1:51 AM GMT

I can't figure it out, I plugged the code into my script but it isn't working and I don't know why.
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#219272111Tuesday, June 20, 2017 1:53 AM GMT

[rfa#hidefromsearch]
lyokofan10101
#219272223Tuesday, June 20, 2017 1:55 AM GMT

I'm not planning to make another Murder Mystery game, I'm thinking of making one that's actually about solving a mystery. One that isn't a "Who Murdered" game.
lyokofan10101
#219272651Tuesday, June 20, 2017 2:02 AM GMT

I can't solve this code put in the code, but can't seem to get it to work.

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