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Zatachi
#220036062Thursday, June 29, 2017 4:14 PM GMT

is there any way to fire both of these at the same time?
gooey333
#220036098Thursday, June 29, 2017 4:15 PM GMT

They're not functions
Zatachi
#220036117Thursday, June 29, 2017 4:15 PM GMT

on the same object of course. Current Code: local Initial = 75 spawn (function() local Velocity = Instance.new("BodyVelocity", NewBall) Velocity.maxForce = Vector3.new(math.huge, 0, math.huge) Velocity.velocity = char.HumanoidRootPart.CFrame.lookVector* Initial Velocity.velocity = char.HumanoidRootPart.CFrame.upVector * Initial game.Debris:AddItem(Velocity, .2) end)
Zatachi
#220036150Thursday, June 29, 2017 4:16 PM GMT

Oh sorry, well is there anyway to use them both at the same time.
Zatachi
#220037029Thursday, June 29, 2017 4:29 PM GMT

bump
reptoslicerguy
#220041531Thursday, June 29, 2017 5:39 PM GMT

Velocity.velocity = (char.HumanoidRootPart.CFrame.lookVector + char.HumanoidRootPart.CFrame.upVector)* Initial
BJCarpenter
#220042834Thursday, June 29, 2017 5:58 PM GMT

Yes. You do not really need upVector, but I will use it anyway, as a exercise.... local Initial = 75 spawn (function() local Velocity = Instance.new("BodyVelocity", NewBall) Velocity.maxForce = Vector3.new(math.huge, 0, math.huge) -- YOU MUST CHANGE THIS 0. OR UPVECTOR WILL HAVE NO EFFECT, ANYWAY..... lv = char.HumanoidRootPart.CFrame.lookVector uv = char.HumanoidRootPart.CFrame.upVector Velocity.velocity = vector3.new(lv.x, uv.y, lv.z) * Initial -- UV.Y IS GOING TO BE SOME NUMBER PRETTY CLOSE TO 1, ANYWAY....... NewBall.Velocity = Velocity.velocity -- USUALY U START THE BALL OFF TOO. game.Debris:AddItem(Velocity, .2) end) local Initial = 75 rEALLY U SHOULD FIND A kick-ball scrip that works and mod it... This uses the lookVector of Players Right Leg: https://www.roblox.com/library/282263372/Right-leg-kick

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