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Well maybe more, just to make a decent game what wouldi get daily.
i know it depends on game n stuff, lets say a tycoon, but not those dumb buttons
more like arcade tycoon |
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KapKing47Join Date: 2012-09-09 Post Count: 5522 |
It should be like a bank loan, rates and amounts should be discussed with the other person.
It all depends on the person.
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I mean money made from the game |
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dbzmangtgJoin Date: 2012-08-25 Post Count: 55 |
It depends on the price of dev products / gamepasses and the popularity of the game. |
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a 65,000 radio and 50,0000000 gravity coil so i get rich quick |
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dbzmangtgJoin Date: 2012-08-25 Post Count: 55 |
lol if only |
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Jks dont even know, I dont even know what to make first of all.
I have a feeling it might be a quality tycoon |
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dbzmangtgJoin Date: 2012-08-25 Post Count: 55 |
if u want a tycoon to be popular, it cant be one of those touch the buttons tycoon, they're lame. a tycoon to the same idea of theme park tycoon 2 ## ###### ##### |
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dbzmangtgJoin Date: 2012-08-25 Post Count: 55 |
or miner's haven * |
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Yeah thats what i mean, maybe something like Restaurant Tycoon or whatever its called.
Those button tycoon are just old and get many dislikes, they also die quickly. |
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KapKing47Join Date: 2012-09-09 Post Count: 5522 |
I say .5-1% of what u gave them would be a decent amount to ask for.
Say u gave 50k R$, and the rate was .5%, it would take 200 days to get it all back, and THEN the profit comes in.
Time when converted should be efficiently turned into money, ESPECIALLY when there is a risk that the game wont even reach the height it was intended to.
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helloburpJoin Date: 2011-08-26 Post Count: 14376 |
a 50k advertising romp would probably double your money or even more depending on how well it's monetized and how good the ads are. |
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