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chocolate17178
#220638521Thursday, July 06, 2017 9:30 PM GMT

I'm currently creating a game, but I've come across a problem. I have created a room with a hollow cylinder using union. There is also a hole in the side that allows people to exit or enter the room. Player collision inside of the room is just fine, nothing is solid except the walls. But if you try to leave the room though the hole in the side, you just run into an invisible wall. I've tried changing the order that the parts were unioned in with no no luck. Does anyone know why this is happening? Am I doing anything wrong? Am I just plain crazy?
Meliorus
#220638694Thursday, July 06, 2017 9:33 PM GMT

since I'm not a master in unions, all I can say is that it's probably bad unioning try to slice the door idk
chocolate17178
#220638790Thursday, July 06, 2017 9:34 PM GMT

I've tried. Everything looks fine, but the collision is just screwed up.
SoEpic1337
#220638908Thursday, July 06, 2017 9:35 PM GMT

if i remember right (it's been a while since i worked with unions), you need the negativeparts to have no collision
chocolate17178
#220639121Thursday, July 06, 2017 9:38 PM GMT

I did used negative parts.
chocolate17178
#220640676Thursday, July 06, 2017 9:57 PM GMT

I'll just teleport the player to the other side, or throw a potato at it.

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