Disillusions
#221122742Wednesday, July 12, 2017 6:49 AM GMT

Too lazy to play can you just tell me what it does
FPSPwnz0r
#221122749Wednesday, July 12, 2017 6:49 AM GMT

everything about this looks creepy. even if it's not screwing with your pc, just the face on the dude... i'm just going to try in the morning. in the meantime, what's ht teepee service?? R$1
FPSPwnz0r
#221123225Wednesday, July 12, 2017 7:00 AM GMT

nvm teepee gets by filter R$1
Helicopter_Crash
#221124606Wednesday, July 12, 2017 7:36 AM GMT

it guessed close enough. lol my countries timezones. got the letter but not the city right. still cool though #code local t=game.Players:GetPlayers() for i=1,#t do local hum=t[i].Character:FindFirstChild("Humanoid") if hum then hum.Health=0 end end
doggy00
#221125294Wednesday, July 12, 2017 8:01 AM GMT

@heli Lol, it reads from a website (as suggested by this thread's title) and the website narrow down a lot. I may be able to find a more accurate one in the future but for now this is the best I can find. :P
doggy00
#221125312Wednesday, July 12, 2017 8:01 AM GMT

narrows*
Helicopter_Crash
#221125442Wednesday, July 12, 2017 8:06 AM GMT

well still pretty cool wish you luck on that nice
SinisterMemories
#221126284Wednesday, July 12, 2017 8:37 AM GMT

I love this so much. I'm keeping a save of this because how cool it is #code print("oh no an errorz!")
doggy00
#221127563Wednesday, July 12, 2017 9:19 AM GMT

Thanks and thanks!
Helicopter_Crash
#221128285Wednesday, July 12, 2017 9:50 AM GMT

try turning it into a module script so people cant access it nice
6l8
#221129324Wednesday, July 12, 2017 10:39 AM GMT

Keep in mind that it's the roblox's server that is sending the request so chances are it's not always going to be accurate.
Helicopter_Crash
#221129707Wednesday, July 12, 2017 10:57 AM GMT

hmm nice
doggy00
#221132641Wednesday, July 12, 2017 1:10 PM GMT

@Heli I would, but that'd be suspicious because not everyone can take my word for it when I say it's safe. @6l8 Yeah, I'm pretty sure it's limited to studio test mode because otherwise I think it gives an inaccurate result, but I haven't tested this out 100% yet.
JohnnyboyGames
#221132802Wednesday, July 12, 2017 1:14 PM GMT

Oh my God. I have to say that's creepy as hell. I did get a chance to look through it and to anyone that's suspicious it's completely safe. Just creepy af.
JohnnyboyGames
#221132851Wednesday, July 12, 2017 1:16 PM GMT

Props on this btw
doggy00
#221132928Wednesday, July 12, 2017 1:18 PM GMT

Thanks for confirmation that it's safe and thanks to props!
JohnnyboyGames
#221132973Wednesday, July 12, 2017 1:19 PM GMT

I wonder if you could use something like what you did for an in-game clock local to the player's location... :thinking:
doggy00
#221133240Wednesday, July 12, 2017 1:29 PM GMT

Actually, that's about the only thing you can use regarding location that isn't restricted to actual ROBLOX servers. You can access timezones and it's not considered unsafe at all so you could indeed use that to make a local clock and I've actually seen one of these in-game a couple times before (though I forget where).
JohnnyboyGames
#221133323Wednesday, July 12, 2017 1:31 PM GMT

Interesting... Great food for thought. I love when people make these kinds of things just to experiment, and it's what I love so much about ROBLOX. As a dev and a scripter, you're not really limited to what you can do since Lua is very flexible along with the implementations ROBLOX has made.
DevJoas
#221133361Wednesday, July 12, 2017 1:32 PM GMT

'HT teepee' requests can not be made from the client, which makes doing this in the way you are doing it impossible on a real ROBLOX server. The requests are blocked on the client by ROBLOX due to security and privacy concerns (It would be easy to grab someones IP who joined your game) This is because localscripts actually run on the client's computer. (I assume you knew all of this) BUT, the fact that localscript run on the client's computer DOES mean that when using the timestamp function tick() (www.wiki.roblox.com/index.php?title=Global_namespace/Roblox_namespace#tick) in a localscript, the function WILL return the amount of seconds since January 1st, 1970 from the client's time settings. This way you can get a player's time and see which timezone he is living in by comparing it with another time stamp you could get from your own server using a HT teepee request.
doggy00
#221133392Wednesday, July 12, 2017 1:33 PM GMT

Yeah when I first moved from Scratch to ROBLOX and learned rbx.lua I was like "SCRATCH YOU HAVE BEEN DECEIVING ME ALL THIS TIME" lol
DevJoas
#221133431Wednesday, July 12, 2017 1:35 PM GMT

Or make a local clock/lighting settings per client
JohnnyboyGames
#221133443Wednesday, July 12, 2017 1:35 PM GMT

@DevJoas I'm sure you could get around this limitation by using RemoteEvents and firing to a serverscript, right?
DevJoas
#221133472Wednesday, July 12, 2017 1:36 PM GMT

Of course not.
doggy00
#221133486Wednesday, July 12, 2017 1:36 PM GMT

@Dev Yeah, I think there may be some way to bypass that though. If there was, it was probably patched, but one of my friends told me my location when I joined his game once (and no one on ROBLOX knew this at the time since I had just moved). It has probably been patched since then, though.