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Too lazy to play can you just tell me what it does
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FPSPwnz0rJoin Date: 2011-06-27 Post Count: 2737 |
everything about this looks creepy. even if it's not screwing with your pc, just the face on the dude...
i'm just going to try in the morning.
in the meantime, what's ht teepee service??
R$1 |
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FPSPwnz0rJoin Date: 2011-06-27 Post Count: 2737 |
nvm teepee gets by filter
R$1 |
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it guessed close enough. lol my countries timezones. got the letter but not the city right. still cool though
#code local t=game.Players:GetPlayers() for i=1,#t do local hum=t[i].Character:FindFirstChild("Humanoid") if hum then hum.Health=0 end end |
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doggy00Join Date: 2011-01-11 Post Count: 3571 |
@heli
Lol, it reads from a website (as suggested by this thread's title) and the website narrow down a lot. I may be able to find a more accurate one in the future but for now this is the best I can find. :P |
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doggy00Join Date: 2011-01-11 Post Count: 3571 |
narrows* |
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well still pretty cool
wish you luck on that
nice |
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I love this so much. I'm keeping a save of this because how cool it is
#code print("oh no an errorz!") |
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doggy00Join Date: 2011-01-11 Post Count: 3571 |
Thanks and thanks! |
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try turning it into a module script so people cant access it
nice |
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6l8Join Date: 2014-06-17 Post Count: 4055 |
Keep in mind that it's the roblox's server that is sending the request so chances are it's not always going to be accurate.
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doggy00Join Date: 2011-01-11 Post Count: 3571 |
@Heli
I would, but that'd be suspicious because not everyone can take my word for it when I say it's safe.
@6l8
Yeah, I'm pretty sure it's limited to studio test mode because otherwise I think it gives an inaccurate result, but I haven't tested this out 100% yet. |
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Oh my God. I have to say that's creepy as hell.
I did get a chance to look through it and to anyone that's suspicious it's completely safe. Just creepy af. |
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doggy00Join Date: 2011-01-11 Post Count: 3571 |
Thanks for confirmation that it's safe and thanks to props! |
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I wonder if you could use something like what you did for an in-game clock local to the player's location...
:thinking: |
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doggy00Join Date: 2011-01-11 Post Count: 3571 |
Actually, that's about the only thing you can use regarding location that isn't restricted to actual ROBLOX servers.
You can access timezones and it's not considered unsafe at all so you could indeed use that to make a local clock and I've actually seen one of these in-game a couple times before (though I forget where). |
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Interesting...
Great food for thought. I love when people make these kinds of things just to experiment, and it's what I love so much about ROBLOX. As a dev and a scripter, you're not really limited to what you can do since Lua is very flexible along with the implementations ROBLOX has made. |
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DevJoasJoin Date: 2014-12-17 Post Count: 627 |
'HT teepee' requests can not be made from the client, which makes doing this in the way you are doing it impossible on a real ROBLOX server.
The requests are blocked on the client by ROBLOX due to security and privacy concerns (It would be easy to grab someones IP who joined your game)
This is because localscripts actually run on the client's computer.
(I assume you knew all of this)
BUT, the fact that localscript run on the client's computer DOES mean that when using the timestamp function tick() (www.wiki.roblox.com/index.php?title=Global_namespace/Roblox_namespace#tick) in a localscript, the function WILL return the amount of seconds since January 1st, 1970 from the client's time settings.
This way you can get a player's time and see which timezone he is living in by comparing it with another time stamp you could get from your own server using a HT teepee request. |
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doggy00Join Date: 2011-01-11 Post Count: 3571 |
Yeah when I first moved from Scratch to ROBLOX and learned rbx.lua I was like "SCRATCH YOU HAVE BEEN DECEIVING ME ALL THIS TIME" lol |
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DevJoasJoin Date: 2014-12-17 Post Count: 627 |
Or make a local clock/lighting settings per client |
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@DevJoas
I'm sure you could get around this limitation by using RemoteEvents and firing to a serverscript, right? |
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DevJoasJoin Date: 2014-12-17 Post Count: 627 |
Of course not. |
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doggy00Join Date: 2011-01-11 Post Count: 3571 |
@Dev
Yeah, I think there may be some way to bypass that though. If there was, it was probably patched, but one of my friends told me my location when I joined his game once (and no one on ROBLOX knew this at the time since I had just moved).
It has probably been patched since then, though. |
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