JohnnyboyGames
#221133496Wednesday, July 12, 2017 1:37 PM GMT

@doggy00 ################ # get how you feel. I actually come from Java, though I was never really good at it. All of my knowledge of that is gone though from sticking with RBX.Lua for so long.
JohnnyboyGames
#221133575Wednesday, July 12, 2017 1:40 PM GMT

Why couldn't you get around it with a RemoteEvent or even a RemoteFunction? Sure, it'd grab the time based on the ROBLOX server's timezone, but you could do some conversions inside the script to get it to display the correct time. I don't see why that wouldn't work.
DevJoas
#221133725Wednesday, July 12, 2017 1:45 PM GMT

The client and the website will never directly establish connection through roblox, so the website will never be able to locate the client's city.
JohnnyboyGames
#221133798Wednesday, July 12, 2017 1:48 PM GMT

That's what I mean. Fire a remote function to grab the time from a server-sided server script that returns the time, then convert it in a localscript to the player's timezone.
SlimeMan22
#221133855Wednesday, July 12, 2017 1:50 PM GMT

Doing that would still make the request through the server, thus only giving the server's location. NULL > NIL
DevJoas
#221133884Wednesday, July 12, 2017 1:51 PM GMT

I am not sure what you are talking about. Could you please explain more clearly? If you want to grab the current player's time, just use tick() in a local script. If you want to know what timezone the player is in you'd have to compare his time zone to the server's timezone using HT tee pee. The CITY of the player, however, can not found this way
DevJoas
#221133916Wednesday, July 12, 2017 1:52 PM GMT

@SlimeMan22 Exactly.
JohnnyboyGames
#221133948Wednesday, July 12, 2017 1:53 PM GMT

I guess it's just me trying to overcomplicate something simple. /shrug
DevJoas
#221133975Wednesday, July 12, 2017 1:54 PM GMT

?
JohnnyboyGames
#221134113Wednesday, July 12, 2017 1:59 PM GMT

My goal is to find TIME, not LOCATION. You can see he used a site called timeanddate, which obviously has the time somewhere on a page. In a localscript, invoke a remotefunction that grabs the time of the timezone that the ROBLOX servers are in from the serverscript and returns it back into the localscript. From there you can convert it into whatever timezone you need.
DevJoas
#221134200Wednesday, July 12, 2017 2:02 PM GMT

I already said twice that if you just want to find the time of a client just call tick() in a local script and convert that to a time stamp using string.format and some math.
JohnnyboyGames
#221134262Wednesday, July 12, 2017 2:04 PM GMT

That's why I said i'm "Overcomplicating something simple" to which you replied with a question mark.
DevJoas
#221134305Wednesday, July 12, 2017 2:05 PM GMT

Aaah ok, I see I understand what you meant now :D
doggy00
#221136461Wednesday, July 12, 2017 3:01 PM GMT

Oh a lot happened while I was gone, lol.
Zarkonan_Zenheart
#221137130Wednesday, July 12, 2017 3:13 PM GMT

I found this really funny :P
doggy00
#221137199Wednesday, July 12, 2017 3:14 PM GMT

That's a new way to describe it, thanks I suppose :P
doggy00
#221156579Wednesday, July 12, 2017 8:44 PM GMT

Gonna bump this while the forums are more active.
FPSPwnz0r
#221156645Wednesday, July 12, 2017 8:46 PM GMT

This is really, really cool Also really, really creepy R$1
doggy00
#221156720Wednesday, July 12, 2017 8:47 PM GMT

Thanks!
SlimeMan22
#221158915Wednesday, July 12, 2017 9:17 PM GMT

Let's hope the admins are cool about this though. Now getting rid of the IP finding bugs from 2010-2011 was a good call, someone bad would've screwed crap up. However, this doesn't harm anyone. Even if you saved the information this returns, it's not like someone can just call a drone strike on your exact location, especially since it's still off by hundreds of miles in game. NULL > NIL
doggy00
#221159219Wednesday, July 12, 2017 9:21 PM GMT

^ True, it still interferes with personal information but it isn't THAT dangerous because it's still a very broad location.
SlimeMan22
#221159586Wednesday, July 12, 2017 9:25 PM GMT

Well, there's a reason HT teepee service can't be used through the client. I do wish that you could IP ban someone from the game with a command that returns no information however, that'd be nice for developers and would not leak any information. NULL > NIL
doggy00
#221161478Wednesday, July 12, 2017 9:50 PM GMT

Yeah, but I feel like hackers would be trying to find a way (and would probably be able) to get through any security there and get to the IP. If ROBLOX were able to make the security strong enough, then this would be amazing and I've actually posted it on S&I before.
Mr_Crunch
#221167025Wednesday, July 12, 2017 11:13 PM GMT

attempted forking and making it work on a real time roblox server but nope, using a RemoteFunction to return the string from the # ### request just returned -loading- https://www.roblox.com/games/913507438/Creepy
SlimeMan22
#221167780Wednesday, July 12, 2017 11:26 PM GMT

You don't need a remote function for that, but roblox servers are usually pretty far off from where the first player is located. Studio testing is very close, however. NULL > NIL