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systematicaddict
#221183135Thursday, July 13, 2017 3:34 AM GMT

Software creation? Data crawling? Databases? Unity used to use a Python-like language called Boo, but that's deprecated now. Why learn Python? And what can I do to become more familiar with it? I am not asking this in a negative connotation, sorry if it comes off like that.
Casualist
#221184704Thursday, July 13, 2017 3:59 AM GMT

Python has pretty excellent community support and you can use to do most anything (within reason). I learned it primarily to utilize academic packages (pycalphad, numpy, scipy, etc) but I learned to use it for datacrawling (still haven't gotten around to database management). You can also use a scheduler to make it automate tasks, etc. There is a lot you can do with it and it's a fairly practical language to know. Btw, Boo was closer to javascript than it is to python. Lua is more python-like than boo.
BunnyBoy26
#221185796Thursday, July 13, 2017 4:16 AM GMT

I agree. It has a plethora of modules from the community that make it apt for mathematical tasks. It is also a common language to use for running tests, with the more infrastructural, low-level source code being in C or C++. I recommend learning it because it has some very simple-to-use implementations of very complex functions.
cooltintin543
#221188193Thursday, July 13, 2017 4:55 AM GMT

python is constantly supported and updated. i never used it but i know Instagram (will need to review my sources) was made with python

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