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nullfeels
#221199056Thursday, July 13, 2017 8:10 AM GMT

Hmm, I'll try then.
LeafDoode
#221199099Thursday, July 13, 2017 8:11 AM GMT

don't use v use part
acoo250
#221199160Thursday, July 13, 2017 8:13 AM GMT

Does not work did i do a mistake ? if part:IsA('Part') or part:IsA('MeshPart') or part:IsA("Decal") then
LeafDoode
#221199263Thursday, July 13, 2017 8:16 AM GMT

man, sometimes I hate Roblox Studio
acoo250
#221199335Thursday, July 13, 2017 8:18 AM GMT

i did this and didnt work or part:IsA('Accessory') then
nullfeels
#221199372Thursday, July 13, 2017 8:19 AM GMT

Okay, yeah I tried to write code to make the face decal invis. as well, but setting the transparency isn't actually changing anything, even though the value is indeed changing... Not really sure what's going on there. I'm a little busy atm, but if no one else offers up a solution first I will investigate further in a bit.
LeafDoode
#221199401Thursday, July 13, 2017 8:20 AM GMT

if part:IsA('Accesssory') then part:Destroy() end
LeafDoode
#221199541Thursday, July 13, 2017 8:23 AM GMT

@nullfeels why change trans I like to destroy the whole decal lol
acoo250
#221199651Thursday, July 13, 2017 8:26 AM GMT

What's wrong with this line if part:IsA('Part') or part:IsA('MeshPart') or part:IsA('Accessory') then part.Transparency = 1
LeafDoode
#221199764Thursday, July 13, 2017 8:30 AM GMT

acoo like this if part:IsA("Part") or part:IsA("MeshPart") then part.Transparency = 1 elseif part:IsA("Accessory") then part:Destroy() end
acoo250
#221199909Thursday, July 13, 2017 8:33 AM GMT

What's wrong now.. game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(char) charStuff = char:GetChildren() for number,part in pairs(charStuff) do if part:IsA("Part") or part:IsA("MeshPart") then part.Transparency = 1 elseif part:IsA("Accessory") then part:Destroy() end end end end) end)
LeafDoode
#221200015Thursday, July 13, 2017 8:36 AM GMT

@acoo250 remember sometimes roblox studio sucks
acoo250
#221200060Thursday, July 13, 2017 8:37 AM GMT

but one of the end() is red
LeafDoode
#221200333Thursday, July 13, 2017 8:44 AM GMT

@acoo250 the script is working 100 percent and i can prove it game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(char) charStuff = char:GetChildren() for number,part in ipairs(charStuff) do if part:IsA('LocalScript') then part:Destroy() end end end) end) as you can see i made it part:IsA('LocalScript') now this will delete the animation script but when i replace it with "Accessory" it won't work this sucks.
LeafDoode
#221200804Thursday, July 13, 2017 8:58 AM GMT

Humanoid:RemoveAccessories() FORGOT ABOut that its been a while since i actually got back to scripting
nullfeels
#221201139Thursday, July 13, 2017 9:11 AM GMT

Sorry I had to leave like that... This is how I ended up doing it: local player = game.Players.LocalPlayer player.CanLoadCharacterAppearance = false --or can use player:ClearCharacterAppearance () at a later point if needed player.CharacterAdded:Connect(function(char) char:WaitForChild("Head"):WaitForChild("face"):Destroy() for k,v in pairs(char:GetChildren()) do if (v:IsA("Part") or v:IsA("MeshPart") or v:IsA("UnionOperation")) then v.Transparency = 1 end end end)
nullfeels
#221201196Thursday, July 13, 2017 9:14 AM GMT

I'm also thinking that this "or v:IsA("MeshPart")" probably wouldn't be necessary anymore since the code is setting CanLoadCharacterAppearance to false
nullfeels
#221201220Thursday, July 13, 2017 9:15 AM GMT

Sorry again for the long wait I had something important I needed to do right away.
nullfeels
#221201339Thursday, July 13, 2017 9:19 AM GMT

Sorry for spam posting, but I kinda just went with Destory for getting rid of the face, but you don't have to. If you don't want that you can use this instead: char:WaitForChild("Head"):WaitForChild("face").Transparency = 1

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