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Quatopygia
#222095793Sunday, July 23, 2017 4:12 AM GMT

okay, so, you can go to a game's page, click leaderboards, and see a leaderboard of players and a leaderboard of clans based on player points. so i'm thinking there should be a function of the player points service that allows you to receive the player points leaderboard in-game. i'll give a script example local board = game:GetService("PointsService"):GetGroupPointsLeaderboard(10,false) --10 is the number that appear on each page. ascending is set to false (i'm not sure if that would even be necessary, though) local topten = board:GetCurrentPage() for _, v in pairs(topten) do print(v.Name, v.Points) end --end of script so basically, it works really similarly to an ordered datastore. i know it seems kinda useless because of the fact that you can easily see the group leaderboard by going to the game page and scrolling down slightly, but i feel like people would actually notice a leaderboard in-game and would be more competitive based on it. so yeah. that's my idea
Quatopygia
#222095884Sunday, July 23, 2017 4:13 AM GMT

just to add on to it, i was getting the group leaderboard. i'm sure that was pretty clear. it's basically impossible to make a group leaderboard without having people manually input the id of the group they want to represent when they enter the game or something.
Quatopygia
#222096094Sunday, July 23, 2017 4:16 AM GMT

and to add on even more, it'd print the top ten. geez, i didn't think through to the end of my post. let's say you have ten clans on the leaderboard. Group1 1000038 Group2 298278 Group3 9829 Group4 289 ... it would print it exactly like that. output: Group1 1000038 Group2 298278 Group3 9829 Group4 289 ...
Quatopygia
#222098984Sunday, July 23, 2017 5:00 AM GMT

bump

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