I am working on a script, and I have tested in via Local, but I want my game to be FE, so here is my code, please tell me if anything is wrong with it.
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local clearHatsEvent = Instance.new("RemoteEvent", ReplicatedStorage)
local pu####ominusEvent = Instance.new("RemoteEvent", ReplicatedStorage)
putOnDominusEvent.Name = "PutOnDominusEvent"
clearHatsEvent.Name = "ClearHatsEvent"
local function onClearHatsFired(player)
print(player)
local localPlayer = player
if localPlayer and localPlayer.Character then
for _, obj in pairs(localPlayer.Character:GetChildren()) do
if obj:IsA("Accoutrement") then
obj.Parent = game.Lighting
end
end
end
end
clearHatsEvent.OnServerEvent:Connect(onClearHatsFired)
local function onPutOnDominusFired(player)
H = game.Lighting.HoodedAssassin
H:Clone().Parent = game.Workspace:findFirstChild(player)
end
putOnDominusEvent.OnServerEvent:Connect(oPutOnDominusFired) |