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darmantinjr
#223823579Thursday, August 17, 2017 5:13 PM GMT

I am creating a light that is entered into the player's torso once joined. But i can't use local player because it only works in studio with regular scripts. I have tried diffrent methods. Can't figure it out. Any suggestions? game.Players.PlayerAdded:connect(function(plr) if game:GetService('ServerStorage').TorsoGlow then game:GetService('ServerStorage').TorsoGlow:Clone().Parent = --this is where i need help-- end end)
romanaisawesome
#223823635Thursday, August 17, 2017 5:14 PM GMT

game.Players.PlayerAdded:connect(function(plr) plr.CharacterAdded:connect(function(Char) if game:GetService('ServerStorage').TorsoGlow then game:GetService('ServerStorage').TorsoGlow:Clone().Parent = char.HumanoidRootPart end end) end) This siggy is classified | R$1,997
darmantinjr
#223823827Thursday, August 17, 2017 5:19 PM GMT

Thanks.

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