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Rovert_Entertainment
#223893479Friday, August 18, 2017 11:56 PM GMT

https://www.roblox.com/games/988895058/Tedo-Escape-TEST-RUN#!/game-instances So, everything works pefect, BUT, for some reason, the monsters have really "laggy" AI. Its very strange! Because, in studio local mode AND online mode, they work perfectly, but in Roblox game, they are very unresponsive! some of them don't even move, they just stand there forever. I know its not lag because everything else works lightning fast! Pls help, is there like a humanoid issue on Roblox or something? Idk, please tell!
Rovert_Entertainment
#223893651Saturday, August 19, 2017 12:00 AM GMT

bump
Rovert_Entertainment
#223894537Saturday, August 19, 2017 12:21 AM GMT

bump 2 This has to do with scripting, because I don't know if its my scripting fault or Roblox server fault. I would like you to tell me! For more context, I have a humanoid named zombie (is that the problem? (No because SOME WORK) ) and there is also a script in the model that jumps every 5 seconds, a script that sets the walkspeed and jumpspeed to 0 while hes attacking you, and a standard chase script that makes the humanoid follow the nearest torso. Is it that 3 scripts are bad? Should I narrow it down to one? Is this Roblox servers fault? My fault? My other game (Super Roblox Maker) the humanoid works perfectly so I know it isn't a roblox wide glitch
Rovert_Entertainment
#223895201Saturday, August 19, 2017 12:36 AM GMT

bump until i get an answer
Rovert_Entertainment
#223895465Saturday, August 19, 2017 12:41 AM GMT

Nevermind, after these lack of responses, I have found out that this is a problem foreign to Roblox and therefore I must tackle this on my own
Rovert_Entertainment
#223896713Saturday, August 19, 2017 1:09 AM GMT

This whole time, it turns out the humanoids were spawning without heads... How on earth did they move in the first place?! They have health, and there heads are not attached?

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