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Hard_Wall
#223904262Saturday, August 19, 2017 4:02 AM GMT

?
supernavo
#223904424Saturday, August 19, 2017 4:07 AM GMT

Humanoid:MoveTo()
Hard_Wall
#223904467Saturday, August 19, 2017 4:08 AM GMT

thx!
yin_yang
#223904491Saturday, August 19, 2017 4:08 AM GMT

there's a MoveTo() function in humanoids that you can use. MoveTo() has a Vector3 parameter. it basically acts as a "coordinate" in which the npc will walk towards. simply reference the npc's humanoid and attach the function: local npchumanoid = [npc]:WaitForChild("Humanoid") if npchumanoid then npchumanoid:MoveTo([destination]) end

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