Make a script inside workspace, double click the script, and copy paste this code:
game.Players.PlayerAdded:connect(function(ply)
ply.CharacterAdded:connect(function(char)
wait(1)--Change how long to wait before the player float (In seconds)
local body = char:WaitForChild("HumanoidRootPart")
local velocity = Instance.new("BodyVelocity")
velocity.Velocity = Vector3.new(0, 10, 0)--Change speed of velocity
velocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
velocity.Parent = body
end)
end)
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