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jamesfly3
#226861962Friday, October 27, 2017 2:44 AM GMT

Any good discord groups or youtube tutorials on how to program, animate and structure an FPS framework? I want to make this framework as optimised as possible and work with fe. I'm making a #### remake game on ROBLOX called EXILE. Check out the updates here: https://twitter.com/JamesMRD5 Contact me on discord if you want to help me and my programmer. (Includes a reward) Discord - James Noot#6687 I want my framework to be like these two videos shown below. https://www.youtube.com/watch?v=fTDeCq5lUG0 https://www.youtube.com/watch?v=5Q9Q8q_7h2s Any help will be appreciated! BUILDER||GRAPHICS DESIGNER||HEAD DEVELOPER OF GEOMETRY STUDIOS.
jamesfly3
#226861993Friday, October 27, 2017 2:45 AM GMT

I'm making a player unknowns battlegrounds remake. Sorry for tags. BUILDER||GRAPHICS DESIGNER||HEAD DEVELOPER OF GEOMETRY STUDIOS.
jamesfly3
#226874116Friday, October 27, 2017 2:28 PM GMT

Bump + Roblox messed up the layout when I originally posted. BUILDER||GRAPHICS DESIGNER||HEAD DEVELOPER OF GEOMETRY STUDIOS.
danquixote
#226874604Friday, October 27, 2017 2:50 PM GMT

you probably shouldnt make a PUBG remake, there are already a lot of good ones out there that you won't be able to compete with. https://www.roblox.com/games/915227766/Prison-Royale-Early-Testing
brickmaster2039
#226874853Friday, October 27, 2017 3:01 PM GMT

Ok so first, there are two models, the client and server model. the client model is called a view model, only the player can see it, its just the arms and gun that is welded to the camera. for ######### you can use raycasting or projectiles. If you want to make stuff like aiming and reloading, you can do it using the animation editor. its not gonna be like phantom forces, but its how games outside of roblox does it, according to me. Good luck.
jamesfly3
#226896320Saturday, October 28, 2017 1:15 AM GMT

@Danq - I know about my competition and I've already started development on the map, weapons, assets, vehicles, UI, etc. My team are very motivated and thrilled to be working on this project. @Brick - Thanks for the tips. I'm not going for a Phantom Forces ###### ## I want our own framework to be unique in a way but I'll take that into consideration. If anyone else has any handy tips then I'll be listening! BUILDER||GRAPHICS DESIGNER||HEAD DEVELOPER OF GEOMETRY STUDIOS.
K7Q
#226896486Saturday, October 28, 2017 1:19 AM GMT

Good luck. you have a massive ton of work ahead of you. no youtube tutorial can prepare you for this.
TheArcticTerminal
#226896793Saturday, October 28, 2017 1:26 AM GMT

For most of your builds,do you use meshes or make it out of roblox bricks?
jamesfly3
#226902292Saturday, October 28, 2017 3:41 AM GMT

@Hoggy - Mesh galore my friend! Why? Because meshes are easier to render than unions and you can take advantage of maximum detail! BUILDER||GRAPHICS DESIGNER||HEAD DEVELOPER OF GEOMETRY STUDIOS.
jamesfly3
#226940745Saturday, October 28, 2017 10:14 PM GMT

B BUILDER||GRAPHICS DESIGNER||HEAD DEVELOPER OF GEOMETRY STUDIOS.
jamesfly3
#226941367Saturday, October 28, 2017 10:29 PM GMT

B2 - I need more advice! Knowledge is power! BUILDER||GRAPHICS DESIGNER||HEAD DEVELOPER OF GEOMETRY STUDIOS.
Crazy010517010517
#226941696Saturday, October 28, 2017 10:35 PM GMT

Framework like this? https://twitter.com/PhoenixSignsRBX/status/922174422701576193
jamesfly3
#226974109Sunday, October 29, 2017 4:06 PM GMT

^ I saw the guy that coded that and he did it the hard way by using cframes instead of the animation editor. BUILDER||GRAPHICS DESIGNER||HEAD DEVELOPER OF GEOMETRY STUDIOS.
jamesfly3
#226983267Sunday, October 29, 2017 7:18 PM GMT

B3 BUILDER||GRAPHICS DESIGNER||HEAD DEVELOPER OF GEOMETRY STUDIOS.

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