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ari462
#227533473Monday, November 13, 2017 11:45 PM GMT

Tools like swords are only working in studio test, not once I try to test on a server. Does anyone know why this may be?
ari462
#227538649Tuesday, November 14, 2017 2:21 AM GMT

b1
ari462
#227540430Tuesday, November 14, 2017 3:17 AM GMT

b2
Linxesis
#227540612Tuesday, November 14, 2017 3:22 AM GMT

is ur game FE?
ari462
#227540769Tuesday, November 14, 2017 3:28 AM GMT

Is this experimental mode? Sorry I'm new to all of this (If so, experimental mode is off)
Linxesis
#227540822Tuesday, November 14, 2017 3:29 AM GMT

if your new turn experimental mode on it will fix it
ari462
#227540962Tuesday, November 14, 2017 3:34 AM GMT

Will do that for now, but is there a fix for this when its off? (Just for future reference?) Or any video I can watch about this or something I can read about it if the explaination is too long?
Linxesis
#227540993Tuesday, November 14, 2017 3:35 AM GMT

when experimental mode is off its messes so much with local script. Its important to the big devs with tons of people following them. You dont need to worry turn it off, it should fix
ari462
#227551077Tuesday, November 14, 2017 4:58 PM GMT

still can't get it to work agh
Pastures
#227551330Tuesday, November 14, 2017 5:10 PM GMT

Experimental mode should always be OFF. By enabling experimental mode, you're allowing exploiters to destroy your game in every way possible. Tools need to be made compatible to work with experimental mode OFF as events related to tools are local and you need to use RemoteEvents to replicate any of those events to the server.

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