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AviatorAdam
#227626226Friday, November 17, 2017 3:55 AM GMT

I am wondering if a module script puts a variable in all the scripts in the game
Y0_dude
#227626403Friday, November 17, 2017 4:00 AM GMT

A the values of a module script will only be in the scripts that called require() on the module script.
chimmihc
#227627642Friday, November 17, 2017 4:53 AM GMT

A module is a script that returns something, basically just cached functions accessed through the datamodel. There is nothing special about them.
HILLBILLYY
#227630249Friday, November 17, 2017 8:04 AM GMT

spells = require(workspace.ModuleScript) spells.Spell1() will load the spell1 function inside of the module script

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