For the past few days I've been playing around with the modeling and plugins in Roblox Studio. After a while I learned how to model a sword and put it into a tool. I wanted to animate my character with it immediately, so I went to their wiki to look up up how to do that. I couldn't get it to work.
I did what it said:
1. Install the plugin
2. Make the animation keyframes
3. Export it to Roblox
4. Get the ur###5. Paste it into the function inside a local script inside StarterPlayerScripts
local animation = Instance.new("Animation")
animation.AnimationId = "h##########################################
local animTrack = Humanoid:LoadAnimation(animation)
animTrack:Play()
The url#########oked different, like "ht#########################################t I pasted it in anyway. I also tried to use the id from the "Export" Animation which was even weirder. Both ids' didn't work.
When I made the animation I used one pose. I made another keyframe at the end of the timeline with the same pose. I also set the priority to "Action", changed my character to R6, and tried over and over with different stuff. |