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Betya141
#227641346Friday, November 17, 2017 7:33 PM GMT

For the past few days I've been playing around with the modeling and plugins in Roblox Studio. After a while I learned how to model a sword and put it into a tool. I wanted to animate my character with it immediately, so I went to their wiki to look up up how to do that. I couldn't get it to work. I did what it said: 1. Install the plugin 2. Make the animation keyframes 3. Export it to Roblox 4. Get the ur###5. Paste it into the function inside a local script inside StarterPlayerScripts local animation = Instance.new("Animation") animation.AnimationId = "h########################################## local animTrack = Humanoid:LoadAnimation(animation) animTrack:Play() The url#########oked different, like "ht#########################################t I pasted it in anyway. I also tried to use the id from the "Export" Animation which was even weirder. Both ids' didn't work. When I made the animation I used one pose. I made another keyframe at the end of the timeline with the same pose. I also set the priority to "Action", changed my character to R6, and tried over and over with different stuff.
Betya141
#227641426Friday, November 17, 2017 7:36 PM GMT

Also new to forums lol. The hash on the last paragraph is just the generic ### for catalog.

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