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LennonLight
#227670442Saturday, November 18, 2017 4:15 PM GMT

I'm trying to make a system chat message but for some reason it's not working. I put the local script in StarterPlayerScripts and nothing is underlined. Here is the script: game.Players.PlayerAdded:Connect(function(Player) local Message = Player.Name local bc = BrickColor.new("Lily white") game.StarterGui:SetCore("ChatMakeSystemMessage", { Text = "".. Message .." has joined the game."; Font = Enum.Font.SciFi; Color = bc.Color; FontSize = Enum.FontSize.Size96; }) end)
twinqle
#227670692Saturday, November 18, 2017 4:22 PM GMT

playeradded should be childadded
Chrounum
#227671050Saturday, November 18, 2017 4:30 PM GMT

what difference would it make if it was playeradded or childadded? #code print("don't forget to dry the towel after use")
iiNemo
#227671202Saturday, November 18, 2017 4:34 PM GMT

-- Put In StarterGui In LocalScript local PS = game:GetService('Players') local SG = game:GetService('StarterGui') PS.PlayerAdded:Connect(function(Player) SG:SetCore('ChatMakeSystemMessage', { Text = Player.Name..' has joined the game.', Font = Enum.Font.SciFi, Color = BrickColor.new('Lily white'), FontSize = Enum.FontSize.Size96, }) end) Fish Are Friends, Not Food
LennonLight
#227676485Saturday, November 18, 2017 6:37 PM GMT

I tried child added and it doesn't work. :/

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