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Kevinllululala
#227711662Sunday, November 19, 2017 12:48 PM GMT

I anchored parts in my game, but when I test them, sometimes they shift away by 0.1 studs
BlueFluffyNinja
#227711838Sunday, November 19, 2017 12:57 PM GMT

theres a ghost in your world
Kevinllululala
#227751165Monday, November 20, 2017 3:20 AM GMT

bump
Kevinllululala
#227761069Monday, November 20, 2017 12:16 PM GMT

bump again, btw my place is pretty old, created in 2014
JarodOfOrbiter
#227761175Monday, November 20, 2017 12:26 PM GMT

.1 studs? I've seen .025 or so, quite commonly. It's rounding errors in Studio when you move parts. They're quite annoying when you're using CSG. If they look perfect until you hit the play button though, I don't know what it is.
Kevinllululala
#227762796Monday, November 20, 2017 2:12 PM GMT

^ I know what you are talking about, but I am not talking about that. It alligns perfectly in studio mode, but once I play test it, it shifts by about 0.05 studs or so. The position on the properties tab remained the same, but the actually position changed
mattscy
#227763026Monday, November 20, 2017 2:27 PM GMT

is there still no difference if you try printing the cframe in the command bar and then again in test mode?
Kevinllululala
#227763070Monday, November 20, 2017 2:30 PM GMT

There are 90000 track parts in my game, doing that will take forever
mattscy
#227763136Monday, November 20, 2017 2:33 PM GMT

just try one of them
Kevinllululala
#227781550Tuesday, November 21, 2017 12:03 AM GMT

^ of course that method will work, but it will take forever
Kevinllululala
#227781618Tuesday, November 21, 2017 12:05 AM GMT

bump
Kevinllululala
#227794289Tuesday, November 21, 2017 6:06 AM GMT

bump5
Kevinllululala
#227802250Tuesday, November 21, 2017 2:18 PM GMT

bump6

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